Besides random game crash during single player and multiplayer, multiplayer has some more flaws.
Yeah, this game was meant to be single player, bla bla bla, we all know that.
Since there is a multiplayer feature, please, at least make it right, or do not make it at all. I really wouldn’t mind not having multiplayer feature.
Major flaws are:
1.) Person A starts a game. He restores a devotion shrine. Person B joins his game, Person B doesn’t have that shrine restored, Person B can’t receive devotion point, nor is he able to restore it on his own during the gameplay with Person A as a host. It says: game host has already restored this shrine. Solution: make Person B receive it instantly as he joins Person’s A game and prevent Person B from restoring the very same shrine again in his single player or when he is an online host, or receiving that shrine bonus by joining another person’s game after recieved bonus from Person A, or make devotion shrines instanced.
2.) Person A starts a game. He finds a lore book, and activates it. Person B joins his game, he hasn’t yet read that lore book, he doesn’t receive exp bonus, nor is he able to find that lore book and activate exp. Solution: make Person B receive exp bonus instantly while joining Person A’s game and make him unable to get that bonus by joining another person’s game, nor by reading that book again in his single player or online as being a host, or make lore books instanced.
3.) Person A and Peron B play together. Person A finds lore book, and activates it, but Person B is not in his vicinity, Person B doesn’t get the exp bonus, even though the Person B hasn’t read it. Solution: make that bonus affect them on the entire map, or make lore books instanced.
4.) Person A and Person B are playing together. Person A slays a boss monster, but Person B is not in his vicinity, Person B doesn’t get the exp bonus when instanced loot option turned on. Solution: make it affect all players around the entire map.
May not seem like much at first glance, but these things make players feel disconnected from each other. It feels like a single player game with serious bugs that need to be fixed.