So obviously each kind of build can’t have a weapon of the same strength, some builds have amazing (and affordable) weapons some require a double rare mi. But, based on your experience, what 3 weapons are just massive and absolute beasts and give their related builds so much and what 3 weapons are the worst, have useless modifiers that don’t make sense and are basically a let down if you build around them? It can be epic or rare or MI weapons, just your personal top3.
Here is my best 3:
Mythical Ultos’ Stormseeker (2h axe). Absolute beast, insane amount of stats in one weapon, it has everything one could wish for and some more. Up to 19% CDR and a mod that makes Primal Strike hit a pretty huge area make this weapon especially Godly.
Mythical Arcanor, Blade of Luminari: This weapon is totally insane. I’ve never used it (don’t play soldiers) but just look at it, it has a ridiculous amount of +skills to a Forcewave Tactician, -rr mod to the most op defensive spell in-game, Forcewave conversion, sick casting speed and a Devastation like spell but with 6 seconds recharge.
Mythical Wrath of the Ascendant: one of my favourite sticks, it’s a pretty little beast that makes insane CT binders even more insane. Stats speak for themselves
My worst 3:
Blazeheart. A bit of a letdown, as well as the whole defiler mastery. Even two of those don’t make Defiler good. And Mark of Torment duration boost is a very weak skill modifier for an offensive melee weapon, imo.
Mythical Valdun’s Rifle: tried theorycrafting around it a lot, but damn, stats on it are so bad. There is no way to reach 100% piercing on this one, which is very frustrating.
Mythical Grim Fate: I still don’t understand what this sword supposed to do.
As someone who enjoys a good soldier build, here’s my list in no real order. Yes, shields count as weapons. Grim Tools said so.
Top 3:
Warborn Gavel.Another one of those weapons that has everything, with the one caveat of slightly low attack speed (which is what the rest of the set is for). Still, 6% OA, flat damage, health, and good bonuses just tie together into one solid package.
Beronath, Reforged Even aside from letting you stack six shitloads of flat damage on a dual-wield physical build, it opens up all sorts of fun conversions, devotion options, and gearing choices. Being relatively easy to cram into a build also does it big favors.
Mindwarp.Having both kinds of RR on it is already a top contender, but then you add solid skill bonuses, massive attack speed, flat AND crit damage. This thing gives more RR on its own than some masteries. Having a proc with even more conversion is just the cherry on top.
Worst 3:
Amarastan Crusher. ABB is already so-so as an actual damage skill instead of a Lethal Assault vehicle, but this stick’s focus on acid, lackluster skill mod, and odd mastery choices just make it a confused mess. Infiltrators don’t go acid, and most Deceivers just aren’t tanky enough to do well in melee range. Compare it to the other poison mace and weep. Actually, Misery is also terrible. What is it with bright green weapons and being unusable?
Wrathguard. It’s hypothetically the attack-focused version of the Stronghold Defender, with a similar bonus that tends toward pierce instead of fire/phys. In practice, it just doesn’t offer over the Stronghold set, especially when you combine that with the Justiciar’s armor. Even on its own merits, losing +1 to another mastery and all those tanking stats really stings. At least it’s craftable.
Edge of Sanity. I’ll leave aside the natural question of why you’d take a DoT-heavy skill and convert it to aether. Its proc is acceptable, but everything else is just awful. The Pummeler has a better skill mod, defensive stats, adds more DoT, which is what you really want in non-transmuted forcewave, and has a 40% better cooldown skill mod, while working perfectly with Octavius’s set. This really should have been a two-handed weapon, like a worse Arcanor.
Best:
Dagallon Destroyer and Annihilator. 100% piercethrough and non-physical base damage is lolwat. Basically make any other lmb pistols that share damage type like exonerator obsolete.
Wrath of the Ascendant. I don’t like it, but it is hands down best aether caster weapon and one of the best non-set caster weapons in the game in respect to intended damage types. I’m not too pissed off by this one because most other aether wands have some special feature, like being part of a set. Spark of Reality is exception but it’s a problem with Spark of Reality, not WotA.
Avenger’s Crusher. 100% global lightning to phys? Yes! Unlike many other builds that require full set Avenger Warder begins with this weapon alone.
Worst:
Arcanum Electrollis, because it’s main feature requires the target to not be trap-immune.
Spelldrinker. Honestly I don’t understand what it is for. It is a borderline epic item rather than legendary.
Edge of Sanity. Much had been said about it already.
Everything is mythical unless there’s no mythical version.
Best 3 (in no particular order)
Warpfire: yes it’s nerfed, surely not as strong as before, and probably not even bis on non bwc fire builds anymore due to the presence of skill-specific weapons (anderos amplifier, herald of blazing ends, ugdenbog flamestrife) but Warpfire is never bad. If you think of a fire build that’s not ranged/2h then Warpfire is always in consideration.
Dagallon guns. Lumping both guns in one entry cause they’re basically the same gun on a different element. With inq around, 100% pass through is an inherently broken mechanic when it comes to auto-attacks. The problem with Vortex of Souls is that there’s no support for ranged aether at all. These two pistols are different because both fire and lightning are well-supported in purifier and to a lesser extent, Vindicator. Also helps that the guns give WPS a boost and has a little attack speed attached to it.
Hard for me to pick a third one here, I guess I’ll pick Obsidian War Cleaver. Might be uncommon here but hear me out: weapon is easily farmed, supports one of the easiest noob builds out there, can also roll godly affixes that might even edge out stonefist, and with fire affixes it’s the best alternative to Shar’zul mace in firewave builds.
Worst 3:
Spark of Reality - seriously, what do you offer?
Spelldrinker - ummm. Yeah, I kinda see a blank page at it’s weapon sheet
Touch of Purity - I get that this is meant to be a support item for MP, but I don’t play MP and for SP it looks like it just serves to promote masochism.
I name the best in each category of legendary weapons and the worst.
1)Pistols - Daggalons. Oh, finally Crete did something right.
2)Riffle - Desolator. My favorite gun for my favorite glass canon. Full powa, absolute destruction . :furious:
3)Swords - worst weapon category in the game. Why sword hate? #save swords plz.
4)Axes -Crescent moon. :rolleyes: 5)Maces -Beacon of winters veil.
6)Daggers - Deathguard . =)
7)Scepters - Decree of Malmouth.
8)Two handers - Soulrend. There is a lot of competition between two handers. I have a hard time to chose a good one here.
And now, lets dive in the sea of Suck. Worst purple weapons in the game.
1)Pistols - Arcanum electrolis. Out of place modifiers and trap-like proc, that don’t work . kek.
2)Dreadscorcher - Vortex of souls poor lost brother.
3)Swords. Suck in general, most of them are useless or weak or just , I dunno, out of place.
4)Axe. Earthsplitter. Or Earthspiter? Weird axe that no one use.
5)First of Venomblade. Yeah, that it. Lewd brother of Unseen assassin sex-toy.
6)Basilisk claw. Useless weapon with useless modifiers.
7)Spelldrinker. Never seen it in any build. And I doubt I would see it somewhere before Crete turn it intro a decent weapon.
8)Blazerush. I forgot about it existance and it tell you a lot about this weapon and Elementalist grenade-trower state in the game. Well, yes, its a weird 2H fire mace that add weapon dmg to grenade. With elementalist skill bonuses. Does it make sence? Yeah, but grenade suck and Elementalist suck too.
Well, yeah, Mindwarp is good. But what if we turn it intro a aether base dagger? Its just got better!
That’s the problem with swords - outside of pierce builds there is no reason to use a sword in the first place. And Beronath reforged would serve better as a mace. :rolleyes:
Not sure how to reply to this stuff. Zantai admitted to liking magical type swords so pure dmg melee ones needed tuning pre aom. Daggers are more magicky than swords but daggers have good melee stats like AS in specific cases.
You say Blazerush is bad, but Blazerush is good. It’s just not intended for grenade I suppose
Edit: yeah I know that Blazerush buffs grenades somehow. I just hate Demo mastery and don’t play it.
The shotgun potential of the proc is better than most give it credit for, but the Armor Piercing (:rolleyes:) and FW stats kind of turn things sideways. Would be better with Cadence/Fighting Form or just a simple +1 Soldier and nothing else.
Mindwarp: the best overall aether weapon in the game.
Witching Hour: the best pet weapon in the game. Chaos is only good at pet build (and darkblaze)
Ugdenbog chillstrife: simple weapon that is so versatile.
So many bad weapon, but the worst 3 on the top of my head will be:
Grim Fate: it needs to become a dagger imo. Great for illusion though
Amarastan crusher: it just so bad and serve no purpose
Ixillor’s rageflame: either this or codex of Truth for the worst purple off-hand. Then I remember that codex of Truth has +1 to purifier, thus ixillor shall take the crown