I have just built a shieldbreaker and try to fight against the Ravager of Flesh in Ultimate. However, he is easily got his ass kick by Ravager. I am not sure whether my character still need to further fine tune or is it just my control is not good enough :-/
at a glance
you need more bleed res for flesh, you’re 10 under when being debuffed
Meteor on Mines
i’d probably try switch judgment to flashbang, still gets DA shred but also fumble
*i’m not 100% sure but i think Ulzuin’s Wrath doesnt’ actually trigger on/hit ravager because in too close range - unless you’re dancing him a bit at a distance while spinning?
2more points in Resillience for next Max Res breakpoint
tried switching Rhowan’s Crown to Revenant for more leech and speed?
**since Ravager of Flesh deals purely phys, bleed and vit dmg i’d change all your augments to +hp/da/regen and the final bleed res overcap
Thank you for your suggestion! I will give it a try. So that means we cannot have a universal-build-for-all and have to tweak devotions and arguments all the time?
no, but augments is an easy quick change for a fight like celestials with specific stats/dmg types if struggling
“why waste res you don’t need” if it can help the fight adding more hp etc - it’s basically just wasting 6 slots of augments on nothing in that moment/all that aether/poison res does 0 against Flesh so why not take advantage of something that benefits that moment
(and as mentioned you were undercapped on bleed)
I made a lot of modifications and tried really hard, killed him 2-3 times (although I practiced a lot) but still hard for me unfortunately. Couldn’t make the fight easy, even with some retreat strats. Shieldbreaker, Level 100 (GD 1.2.1.2) - Grim Dawn Build Calculator
Spirit Dump for these ENergy Leech pools
Mines to Elemental Storm so that we don’t have to use Movement skills to proc it
Haunted Steel for more Life Leech and mini-ghoul for demand
5 ADCTH glove component
Fox instead of Raven
more Bleed res in augments, the rest Omen for more DA
Malmouth Heart weapon augment for more Health because flat Lightning is converted anyway
skill points changed a little bit, nothing important
Either ENergy or Life Leech Oil
Dranghoul elixir
Maybe I have a bad day or sth but still would not recommend because the fight doesn’t allow for mistakes (can kill you in 2 hits sometimes if you lose concentration). But juggling Health Pot, Bloodthirst, cluster makes it easier. Maybe someone have some different ideas or can play better than me
decided to not cast Judgment while EoRing to not interrupt channeling just in case
casting it together with Mines after Sunder
when both Haunted Steel and HP are on cooldown, better to use Cluster in advance
with my strat there usually is a point that this happens
if at half health and HP pot on cooldown, better to use Bloodthrist proactively
try to start spinning before Ravager approaches you
try to move around while channeling at least a bit, even though it’s clunky, to land in some relatively comfy spot after Evade and lower Energy leech at least a little bit
as you can see I eat Sunder debuff applying hits most of the time, too lazy to get my reacts to the point where I can avoid them
using YoloMouse because I otherwise lose cursor while fighting
good to have your eyes focused on the green Health bar because it’s also where the big Sunder blink appears
if you position yourself too far from Ravager, it will cast Sunder fireball which you then need to hide from behind something
beware because EoR can get stuck on a tree sometimes
to avoid this, after casting Mines move on top of them before Ravager turns around and move backward again during his approach so that the steps onto them
forgot to do that in 2:15
not that important but I think I cast 2 sets of mines every time (for better coverage and proccing)
in 2:16 you can see how quickly Ravager can rekt your Health Bar if not under Damage Reduction from Soulfire
maybe it wouldn’t have happened if I started channeling earlier or wasn’t near obstacle (?)
I general I really don’t recommend fighting near obstacles with this build
as a GDAutocaster user, I don’t cast Ascension manually have it on RMB together with EoR
Mines and Judgment on 1 button too for this fight
I’m skeptical of this change because it’s a big damage loss Not only 12 RR difference but maybe perhaps also less reliable in application against Ravager?
Looking at it now, there are few things spark my interest:
the amulet seems very “shitty”, cuz it blocks out potential resists and maybe other better candidates, only positive is the attack speed it gives.
Picking scales, I suppose… for energy problems but I recommend adding Anhhilation relic cuz it has -10% energy cost or smth like that with fire damage.
You could get Petrify resist (if you don’t care then ignore this suggestion) pick gargoyle orange belt, still 1+ oathkeeper, and hold valuable resists with OA and DA. You mentioned stun is a problem so you can try find affixes with that in it for belt.
leave blast shield at 14/10 cuz I think that’s a sweet spot and spend that 1 skill point elsewhere
devotions could be different, I see you have dropped Phoenix (not that u can’t live without it but it can save u)
I also think Lightning EoR will be superior thanks to represented items in the game like Cindertouch gloves and daggers and cyclone set, cuz I have one.
I pick this amulet not only for the attack speed, but also for the flat fire damage, physical to fire conversion and also +1 to both shieldbreaker classes. Do you have any suggestion for better options?
My idea of switching is scales is for the life leech and also the life and energy leech from the procs skill with only 1s cd. For the relic, I pick Serenity not only with +1 all skills but also for the life-saving procs. I haven’t tried Annihilations yet.
hmm…I will give it a try and farm a belt first. It is rather difficult to drop the belt pre-1.2.0. Is it better now?
hmmm…do you mean the proc skill? It does requires critical hit to trigger but the chance will be low to fight against celestial boss as they always come with high DA. Though I can still use Crushing Verdicts to lower their DA.
yup…I understand. Though I come with a fiery mind when build him and it is rather frustrating that the original skill is fire-based but the lightning version is even much stronger than fire version. Then why does Crate design them as fire-based right from the start?
Don’t count on life leech from the proc because you don’t convert from Vit to Fire so the damage and leech is pretty much 0 as a consequence (literally 0 vs Ravager of Flesh I think who has 120 Vit res ). Also Scales is single target I think whereas Elemental Storm has AoE so you can affect multiple enemies at once with it. Dunno, I don’t think damage loss (and life leech as a consequence) is worth it.
Hey, I wouldn’t say your build is optmized yet. I only made small tweaks for the fight yet. I think you could make it better with more items. I mean mostly survivability rather than damage. But damage is not bad I think.
Show how you kill Ravager of Flesh with it Let’s see what we have to go against / how much worse we are. Or someone else. We can have be a nice goal to strive for for this Fire EoR then.
Thank you for correcting me. I do not aware that the life lech from the procs only tie to the vitality damage of the skil itself. Even if I switch to Blazeer Signet to covert some of the damage to fire, the amount of life leech still doesnt mean much and it will sacrifice te damage a bit. Seems like scales is mostly useful except the procs.
I understand. I still do not know whether there are any better combination. May be I can switch to Blazeer Signet such that it can compensate for the damage lost by switching the Enchanted Flint with Hollowed Fang?
titan quest fan, I like you but this time u took it as the wrong context. hmdais’ build is fine, not the worst definitely. The thing is I did kill Ravager with my shieldbreaker lightning EoR build, not the fastest maybe max 10 or 7 min of kiting but I did that.
I fight ravager of Minds daily nova days to test any of my build’s strength and sometimes Ravager is like a false gateway because some builds that kill Ravager very quickly, die in SR 90 etc.
As for amulet replacement, the easiest would be beronath which gives lot of attributes, well not fire damage of course but still.
The reason why I also think that is that EoR is modifierless and I mean I really adore my skills with tons of buffy modifications on them so they are not just naked maxed-out ones…
The context of this thread is Ravager though. The OP is asking about that in the very first post.
I’ll try to come up with sth but it’s not easy Cannot play atm, maybe next time I have the chance. I’ll probably use Mythical Thread of Mortality - Items - Grim Dawn Item Database for more sustain and defense although I really like that blue epic amulet of yours.
I just think you overestimate the difference between the builds. Not saying Lightning EoR isn’t better by any means. I just don’t think it’s worth it to dump the Fire EoR for it (or making hmdai frustrated). I doubt Ravager of Flesh is easy with Lightning EoR either. Your 7m kiting of the Minds certainly doesn’t suggest so. (I can change the save so that it has of Flesh if needed. )
You can say that Ravager is not a good marker but rather SR but how do you know this Fire EoR build is actually struggling there because I highly doubt it.
The thing is Blazerush compensates to a high degree for them by having very high weapon damage. And of course it also converts Eye of Reckoning fully. Blazerush Fire Flames of Ignaffar seems to be actually more damaging than the build with more mods (1h weapon + off-hand) and support because of its properties. Blazerush Guardian Shieldbreaker turned out better somehow than the Barthollem’s Gavel one. Blazerush EoR doesn’t beat Cyclone EoR but it doesn’t mean it’s weak or “naked”.