Check out the redux of the previously posted sunny road screenshot now with new rocks (for all your old rock haters) and improved anti-aliasing + anisotropic filtering. Rhis noticed the engine only supported 1x AA and no AF. With the latest update I have the game set to 8x AA and 16x AF. I’m not sure if this is the max or just the max that my graphics card supports, Rhis will have to clarify.
The second shows a bit of the dynamic weather system with some late day fog rolling in.
Oh yes, the new rocks are a lot better Is the fog supposed to (at least appear to) be floating high? That looks somewhat more like smoke, to me anyway. Like there was a burning farmstead to the right.
I’m really enjoying seeing the progress you guys are making…the difference between the first screenshot you guys ever posted and these two is impressive. To be honest it’s shaping up to be more than I expected initially. Congrats on the nice work…
These screen shots are blowing me away! Amazing work, Crate! I cannot believe how amazing these graphics look. It says a lot that they look this good still screenshots. I bet they’ll look even more amazing in action. Thanks for all the hard work (you guys appear to be working your butts off) and I can’t wait to see more!
I haven’t seen Diablo 3 screenshot for ages. Just now I stumbled upon a sorceress screenshots. Wow I think. No wonder all those people are complaining. It’s really too comical for Diablo image. It’s look like cartoon, like Torchlight with much slim and slender monster. ;p
Compare this. Grim Dawn stone look so much better to my eyes.
Well, let’s put a mini-boss called Diablok/Bailed/Memphisto to satisfy your diablo slaughter. Well, I absolutely sure that dev here admire Diablo. It’s a real great game.