Now it is possible to plant trees, but this is a labor-intensive task when each tree is planted separately.
I think we need to introduce into the game a building called “Forester’s Hut”, this building has two functions.
Forest restoration - A button reminiscent of “specify pasture” in the “Barn” building - a zone is highlighted in which forest trees are automatically planted.
Install winter feeders - deer feeders are installed. The forester installs N feeders for deer, which increases the number of wild animals by consuming plant products, and keeps wild animals from eating the crops.
The player chooses which hut function to use.
Only one can be active at a time.
wild animals restore by itself. i had 3 hunters on same 7-8 deer spot. they were feeeding me for till t3. sometimes they deepleted, but you moved to other and this might resore by itself
if u want prorect crops build fense around farmfields
The labor camp does not plant new trees, there is a check mark with a ban on cutting down young trees.
The gardener’s hut makes it possible to plant trees, but there each tree must be planted individually.
And the forester’s hut should have the “Forest restoration” function (create a forest planting zone)