oh you mean regular skills cooldown
generally don’t, i just tap my fingers on the keyboard, still do - highly inefficient, like i said, not technically a very good pilot
i use my heals/WoR, PB, BoD basically on spam “not when i need them”/most appropriate for my health bar
,
recast inquis seal even if i don’t really have to,
i click mirror or nulli when i feel like it, - when means i might also then “spam” the button while it’s still on CD because i’m not actually directly paying attention to it,
i constantly forget to use Mark of Torment (because that skill annoys me) and frequently use it poorly/on the wrong target
i basically spam ABB (still) regardless of Lethal Assault buff duration still active (before it was 4secs buff i’d still use it every 1.6secs, not it’s 8secs i still use it every 1.6 secs)
nop, don’t
because Sunders are, outside crucible, always on a much longer cooldown than evade; and evade (aside from traversing maps) i strictly reserve for sunders
other "avoid this"attacks i use regular rune movement as usual, which i basically also pretty inefficiently spam, tho less so when it’s just 1v1 boss fights
again, you don’t really have to pay half as much attention as you think or that much more compared to before; i don’t either.
Only thing you need to adjust to is, now, actually putting your eyes on the screen/boss (still don’t understand how that habit got formed with the deadly attacks existing before) - and when you see orange sunder flash (which i promise you you can get learned to noticing) hit the evade,
you don’t even have to move your cursor off the boss (infact it helps to have it stay there so you can reengage fast after the dodge - super handy chain with ex blitz or such)
yes, the game def got a bit more active, or a higher stat build requirement if you wanna full facetank/fight passively
but all the rest, i swear, you’re overestimating the effect/requirements of,
don’t mean to be elitist (truly not that great a pilot) but it really is that simple as “adjust to spotting Sunder FX warning+auto hit evade” that’s it,
rest is still the same and you can do the same/be as inefficient and casul with your hotbar skills/cooldowns as before just as i am
since it seems you edited this in/i got a new quote mention
didn’t change,
^and if you’re busy fighting those you’re probably not in sunder range anyway
again, i’m still paying the same attention like before, my eyes are no different in regarding to attentiveness to spotting healers/priority targets (which are still gonna be far and few between in sunder fights)
didnt’ change - and if you’re dodging those anyway you’re probably not getting sundered either
no idea why you’d bother manually dodging those, outside Morgo bullet hell, “straight” flying projectiles can usually be ignored, and the projectiles you do wanna avoid, meteors/falling rocks, are the same you still wanna avoid/the ones that has sunder
in which case you don’t get sundered anyway
why? (atleast for the debuff part), debuff window is basically meaningless to watch ? 
then how did you stay alive before; because they had tons of lethal attacks and stuff you wanted to avoid before 1.2 too
again, Meteors, volcanoes, pools, Nulli, Shotguns, MQ aura, etc etc etc - these attacks are still in the game, were still there before and absolutely lethal and warranted avoiding; and funnily enough most of those are the ones with Sunder effects now (devs sneakily made you avoid most of the same attacks now as before)