[Observation] Damage Reduction applies to all* debuffs

Here’s another thing that i’ve tested and it turns out to be even more broken than %DR.

Modded Steward to have 50 flat DR over 5 secs on his breath, instead of % one.
Initial ADctH is 16%, then breath comes in - no lifesteal at all because 16-50<0
Then Ghoul kicks in, 5 second debuffs still works - lifesteal is present, 16+80 - 50 > 0

Quite a plenty of mobs have this kind of DR on their skills.

Good job, engine.

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