2 more issues with obsidian tremor and probably winter king’s might as well:
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with 3 projectiles the angles don’t seem to add up (template skill_attackprojectilefan, seems to be fine with 4 projectiles and weird again with 5), by default projectilelaunchrotation is 45, i have increased that to 180 to illustrate (targeting the highlighted training dummy):
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the projectiles seem to be somewhat small and can miss small enemies that are rather close to the fx/path so it would seem they should get hit. last noticed it with zombies that stayed at a distance but i didn’t get a screenshot, will try to get one and upload.