Path of Grim Dawn

Balance. Level 34 does not mean the dmg is higher than the normal level 16 dmg.

How did I miss this lol

just quit delirium league, time for some PoGD

xD

I think it doesn’t make sense to be like that.
For balancing, I think we should make it weak to single target. So you’re forced to max other skills to kill boss, Spark for example. This also makes gameplay more interesting because you alternating between 2 skills.
I played Cold Magic Missile Wizard (D3 mods), the skill is extremely good at single target, and solid clearspeed. I only use it and to be honest, it starts getting boring from lvl 60, cos I haved used it the entire time.
Max cap lvl 16 KB with best clearspeed and terrible single target, in my opinion, will be better.

Hey Sir. The stash is too big (bigger than the screen), so on the left side I cannot put or pick up any items in there :frowning: My current resolution is 1080p btw.

Change the ingame UI Scale to fix that.
Options - Video - UI Scale

Fixed it. Thank you bro :smiley:

Ice Shot in Inquisitor mastery does not require class training lvl 10, can get it at level 2.

Version 3.3 Released

Changelogs

Version 3.3

  • Updated for patch 1.1.7.0
  • Fixed a bug where you can’t spawn some minions.
  • Fixed some melee weapons that can be crafted with Haedrig blacksmith in Devil’s Crossing. They are now One-Handed Melee Weapons.
  • Fixes to Factions.
  • Improved Personal Rift VFX to be similar to PoE’s Town Portal.
  • Changed UI color of Energy Bar to a color similar to that of PoE.
  • Changed UI color of Energy Potion to a color similar to that of PoE.
  • Changed UI color of Rifgate icon to a color similar to that of PoE.
  • You can now sell your items to merchants in Rogue-Like Dungeons.
  • Character won’t hide One-Handed Melee Weapons and Off-Hand when casting spells.
  • Enemies HP on Normal/Veteran has been slightly increased.
  • Removed “Enemy Hero Killed” message.
  • Improvements to enemy death parameters.
  • Cosmetics:
    Added 4 new cosmetics for One-Handed Melee Weapons, craftable at the blacksmith in Devil’s Crossing and Conclave of the Three.

[New Skills]

  • Earthquake:
    Added to Soldier (mastery).
    Added many new items, skill modifiers with different VFXs, and affixes for % damage and + skill levels.
    Added skill icon from PoE.

  • Ground Slam:
    Forcewave has been replaced with Ground Slam, with a different VFX and area of effect.
    Added a new skill modifier: 100% Physical Damage converted to Chaos Damage with a new VFX.
    Added skill icon from PoE.

  • Herald of Thunder:
    A rare component for hand armor grants this skill. Check “Items” section below for more info.
    Added alternative visual effects (cosmetics): Celestial Effect, Dragon Hunter Effect, Automaton Effect.

[Skills]

  • Herald of Ice:
    Damage has been slightly reduced.
    Cooldown has been removed.
    Changed VFX to be similar to PoE’s normal Herald of Ice.
    Added alternative visual effects (cosmetics): Celestial Effect, Dragon Hunter Effect. Check “Items” section below for more info.

  • Herald of Ash:
    Damage has been slightly reduced.
    Cooldown has been removed.
    Improved VFX.
    Added alternative visual effects (cosmetics): Celestial Effect, Dragon Hunter Effect. Check “Items” section below for more info.

  • Panetti’s Replicating Missile:
    Improved VFX to be similar to “Celestial Kinetic Blast”.
    Changed skill icon and skill name to Celestial Kinetic Blast.
    Removed projectile fragments.
    Improved UI info.

  • Distortion:
    Improved UI info.
    Changed skill icon.

  • Kinetic Blast (explosions):
    Its damage will also scale with Distortion’s skill levels.
    Improved VFX to be similar to “Celestial Kinetic Blast”.

  • Supercharged:
    Improved UI info.

  • Proliferation:
    Removed unnecessary projectile fragments that was causing interference in performance and other VFXs.
    Improved UI info.

  • Thunderous Strike:
    Improved UI info.

  • Fighting Form:
    Fixes to skill target number.

  • Ice Shot:
    Fixed mastery skill tier requirement.
    Improved angle between its projectiles.

  • Bone Spear:
    Improved how projectile works.
    Damage has been slightly reduced.
    Improved UI info.

  • Ravenous Earth:
    Damage has been slightly reduced.
    Cooldown has been reduced on first levels.

  • Shattered Absolute Zero:
    Improved VFX.
    Added Elemental Weakness curse on hit with its VFX mark above enemies head.
    Added 3 seconds skill active duration.
    Cooldown has been slightly increased.
    Damage has been slightly reduced.

  • Alacrity:
    Improved VFX.
    Changed color to match its skill icon.
    Added missing UI info: This ability must be toggled to maintain its effect.

  • Sweeping Wind:
    Changed UI icon color to match its VFX.

  • Inner Storm:
    Improved VFX.

  • Whirlwind:
    Improved UI info.

  • Fists of Thunder:
    Improved UI info.

  • Amarasta’s Blade Burst:
    Improved UI info.

  • Wave of Light:
    Fixed UI info.

  • Earthquake (Barbarian skill):
    Improved VFX.
    Changed name to Volcanic Eruption.

  • Volcanic Eruption (Barbarian skill): Changed name to Incandescent.

  • Veil of Shadow: Radius has been slightly increased.

  • Magic Missile:
    More number of projectiles are unlockable on Ultimate Levels. Damage has been reduced properly.

  • Void Shot:
    More number of projectiles for Ice Shot and Void Shot are unlockable on Ultimate Levels.

[Items]

  • Elixir of the Hunt: Iron bits cost has been slightly reduced from faction vendor.

  • Added Quicksilver Flask as a rare consumable drop. Added inventory icon and skill effect icon from PoE.

  • Bonemonger’s Shoulderguard: Added Stun Resistance.

  • Bonemonger Set:
    Increased resistances reductions to 12% up from 10%.
    Added 20% slow resistance on 3rd set bonus.

  • Vortex of Souls: Added +2 to Shaman skills.

  • Mythical Vortex of Souls: Added +2 to Shaman skills.

  • Added 2 rare components that give the skill Herald of Thunder. One being called Empowered Herald of Thunder, which grants a higher skill level. Added skill icon from PoE.

  • Added 2 rare components that give the skill Herald of Thunder (Celestial Effect). One being called Empowered Herald of Thunder (Celestial Effect), which grants a higher skill level.

  • Added 2 rare components that give the skill Herald of Thunder (Dragon Hunter Effect). One being called Empowered Herald of Thunder (Dragon Hunter Effect), which grants a higher skill level.

  • Added 2 rare components that give the skill Herald of Thunder (Automaton Effect). One being called Empowered Herald of Thunder (Automaton Effect), which grants a higher skill level.

  • Added 2 rare components that give the skill Herald of Ice (Celestial Effect). One being called Empowered Herald of Ice (Celestial Effect), which grants a higher skill level.

  • Added 2 rare components that give the skill Herald of Ice (Dragon Hunter Effect). One being called Empowered Herald of Ice (Dragon Hunter Effect), which grants a higher skill level.

  • Added 2 rare components that give the skill Herald of Ash (Celestial Effect). One being called Empowered Herald of Ash (Celestial Effect), which grants a higher skill level.

  • Added 2 rare components that give the skill Herald of Ash (Dragon Hunter Effect). One being called Empowered Herald of Ash (Dragon Hunter Effect), which grants a higher skill level.

[World Map]

  • Montain Deeps: Removed some rocks that blocked the way.

  • Shattered Realm, Conflagration Map: Removed a giant rock that was blocking the way.

Version 3.3b Released

Changelogs

Version 3.3b

  • Fixes to chest loot tables.

[Skills]

  • Herald of Thunder:
    Added missing UI info: (Used in hand armor)
    Fixed tag for Herald of Thunder (Dragon Hunter Effect).

  • Herald of Ice (Dragon Hunter Effect):
    VFX has been slightly improved.

  • Spark:
    Mana cost has been slightly reduced.
    Projectile Piercing start to scale up from Skill Level 10 (down from 20).
    Improved UI info.

  • Ice Shot:
    Mana cost has been slightly reduced.

[Items]

  • Quicksilver Flask:
    Fixed a bug where it couldn’t drop.
    Improved icon colors.

ofc you added a HH :smiley: awesome will give it a test run.

Version 3.3c Released

Changelogs

Version 3.3c

  • Updated the loot tables for the bosses that drop the new Monster Infrequent items.
  • Few more improvements to enemy death parameters.

[Skills]

Arcanist:

  • Celestial Kinetic Blast:
    Reduced Max Level to 25 (down from 34).
    Mana cost has been reduced.
    Damage from Level 1 to 6 has been slightly increased.
    Readjusted damage scaling on Ultimate Levels.

  • Distortion:
    Mana cost has been reduced.

  • Kinetic Blast (explosions):
    Improved VFX.

  • Spark:
    Improved impact VFX.
    Now deals Lightning Damage. Item skill modifiers now supports Lightning Damage/Resistance Reduction.
    Reduced Max Level to 30 (down from 35).
    Mana cost has been slightly reduced.
    % Chance to pass through enemies has been slightly increased on lower levels.

  • Absolute Zero:
    Changed name to Electric Shock.
    Changed UI info.
    Changed Skill icon.
    Now deals Lightning Damage.

Inquisitor:

  • Ice Shot:
    Mana cost has been reduced.
    The area of effect scaling has been increased and it can be accessible sooner.

  • Void Shot:
    Improved VFX to be more similar to PoE’s Void Shot.
    % Cold Damage has been increased.
    Mana cost has been slightly reduced.

Necromancer:

  • Bone Harvest:
    Mana cost has been reduced.
    Damage has been reduced.
    Removed Cooldown Reductions from item skill modifiers.
    Added more Ultimate Levels.

Barbarian:

  • Ignore Pain:
    Cooldown has been increased.

[Items]

  • Quicksilver Flask:
    Increased the chance to drop.

Hey @Kanjineo! Any update on this mod coming soon? I really enjoy it (even though it lacks my favourite damage type, chaos). =)

Pls update and pls add skill like Blade Vortex. I really love to play tripple herald BV again

a good mod that needs to update.

still no update, was my favorite mod beside grim reborn.
i think both mods are dead.
still searching for a blade vortex skill :smiley:

Maybe this?

well, this skill comes with 1000% move speed and instant kill screenwide,
i want play the game, not running/cheating and do nothing :slight_smile:
but thanks for your reply.
this version with a realistic scaling would be amazing

okami’s skill is more a “proof-of-concept” - meant for other modders to use and implement, the tuning and balancing being left for others.


As for…

Looks like @Kanjineo hasn’t posted since last June, tho he did peek in to the forum recently - at the end of this January…

image

…so it’s hard to say if he’s gone dead on the mod or not. He’s certainly gone quiet tho.

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Hello, any chance of getting updates for this mod? :cry:

Diablo 3 mod and Shattered Affixes mod have updates and I can’t manage to update them inside Path of Grim Dawn, always get errors here and there.

I doubt it, the creator hasn’t been around since that January date.

1 Like