But it is an earnest question, too:
If there is a build which can reliably (let´s say 9/10) complete Crucible in 10:00 minutes…would you consider it “weak/struggling”? Sometimes I get exactly that impression here in forums.
Good question. But builds don’t “just struggle.” They often struggle with certain things. And there are mutators further gimping some of those things to an extent that I consider too much.
So, AETHERMARKED is nothing for classic Belgo but a gamechanger for vitality EoR (got no attack speed on a skill that’s all about attack speed.) But even Pyran who got strictly top tier damage - but needs to briefly facetank stuff for Mortars - gets a solid kick in the arse by EXPOSED and that -100 da mutator. To the point it’s almost unplayable in Crucible (unless wearing 8 MIs).
I guess, 2H? But is it really a problem of the mutator or a general 2H-problem (discussed since dawn of time) ?
We both know, Pyran won´t survive this week in its current version. Iirc in one of the last threads it was discussed how it should be changed. Correct me but weren´t it tenor, that the insane amount of OA should be reduced in favor of DA/Health/Physical Resistance…short, defense?
Wow, ok. It certainly didn’t feel like that. I must have benefitted from other mutators favoring fast kills at the same time. Thanks, fo pointing that out.
I can relate somewhat, but I’m basically with Rhylthar and what he’s said above. Even if some of the mutators were changed there will still be (less) builds that struggle (or struggle less). That’s just their inherent randomness. Take that away with balancing and they will become meaningless.