Well, I really appreciated the future of 0.7.5, however I feel the list there still lack of basic Quality of Life features based on my years of experience playing survival city building (B*******, L**:F***** V******, D*** o* M**, O*****, etc).
Here is my list sorted by priority:
- command to force pick items on the ground that usually be dropped by the worker.
- temporary stockpile storage to compensate the disabled ox carriage, of course with a way to distribute the item to other storage.
- hotkey for command and building menu
(i.e I like to harvest big & dead tree only instead of using the harvest tool box, so press certain hotkey without the need to click “harvest resource” and check the prioritize on the right side of my 32" widescreen monitor is a bless) - storage locking (citizen can’t use the locked item, i.e fish and meat)
- storage checklist improvement (unchecking food item from storage everytime is tedious)
- advanced terrain tool to raise the ground/lower the ground and to fix the lakeside (I got OCD because my forager can’t access the x16 willow that is to far from the lakeside)
…
not prioritized features:
~996. loading time (tooks 2-5 minutes to generate new map)
~997. alternative model for shelter and other building.
~998. carrying animation and item stack
~999. mod support