Why do you think we need to be at a specific location and time?
What about the cave west from Remnants of Korvan City where we find a Solael seal (i think) blocking tbe way?
Why do you think we need to be at a specific location and time?
What about the cave west from Remnants of Korvan City where we find a Solael seal (i think) blocking tbe way?
I’ve lost track of how many different things I’ve tried by now. Different items in different places at different times with different characters from different factions, doing quests in weird orders, trying to horde quest items and trying to give them to various other NPCs…gah.
I think I’m just gonna chill for a while and hope Zantai gives more hints. Atm it feels like a total needle in a haystack situation and its getting exhausting trying everything.
Really? I think I’ve already given substantial clues.
The effort you guys are putting in is a real class act, but this secret is really much simpler than the direction you’re digging. Really, it takes no class at all to figure it out.
Oh no.
:eek:
So get to the end with no class selection at level 100. Or maybe in hardcore.
Easy.:rolleyes:
It’s reach level 100 on hardcore with no mastery, isn’t it?
GD defiler it
Well someone could test with making a char with Gdstash. Than get a rift in a mp game.
so do x to 100 without picking a mastery and while on hardcore mode.
This x could be something like get to level 100(the most likely), kill 100 nemesis or get 100 legendarily items.
Well if that’s it, this build might be useful…
[1.1.0.1] Musashi, the Vagabond of Cairn - Classless build for AoM content
Tried to do stuff at the last altar structure before descend to Korvaak with the 2 pet orbs and kasparov’s crystal along with Chillheart as their descriptions seem to be hinting at something “something’s trying to escape…”, “what purpose does it serve…”, “would it be wise to use such a thing…” and “stuck in another dimension”. As it turned out absolutely nothing happened
I feel you bro
How to we get the red orb? I got the Kasparov crystal but the other orb i couldnt get…
The Celestial Orb drops from “secrets of shatered realm” chest as far as I remember and Mysterious Orb drops from an urn in Korvan dungeons, think it’s random as 2 times I had it to drop both of them were from different places.
I think that the final mistery is related to Dalia or with the Order of Death emissary in Korvan City… After giving the Mother’s Pendant to Dalia she tell us that she will go back to Homestead, but she isnt there… Also its a little strange that Dravis or Uroboruuk carried a woman’s necklace, maybe a powerful relic that allowed them go trought aether portals?
Guys, I cant check myself cause my back hurts and I cant sit (if only there were Switch version of GD)
Maybe chillheart’s description refers to Ulgrim? Can someone check where we find him in void with Logs body?
I’m going to laugh my head off if the condition ends up being clear shard 100 with no masteries in hardcore.
Good point, but i think Chillheart is related to the emissary from Order of Death on Korvan City. Why? Look at the augments, Order of Death have a Chillheart Powder, and
whats their connections that we have until now? Only this augment
i wonder if anyone figures it out in the months to come … don’t think so
The problem though is that words have contextual meaning, leading to a knot of possible interpretations of what is meant unless the writer(s) go to the trouble of nailing down every definition. And even then you can get all sorts of “fun” r.e. law and stupid to do with interpretations of laws.
Which is also why hints in adventure games can come across as obtuse even when they’re not that obtuse or esoteric.
Anyhow, going with a “f*ck it, lets try the basic approach” line of thought:
This is available to all classes.
But you need to be level 100 for it to work.
Somehow tied into game’s main story r.e. “adventure” Possibly only activated by completing the FG main story.
Not that complex, probably requires talking to someone or breaking an object.
Going off the prior stuff I thought up before setting the above out, I tried talking to Jarvis, figuring that’s where this all started, but nope. Nothing to interact with either by him, so that’s one down and dead.
Will probably help to use a bit of adventure game designer “logic” too when trying to work out just wtf Zantai’s saying vis the possible solution.