This has probably been asked already but in the professions tab, how come when a building can support more labourers it does not allow me to add them through the professions tab? I have to manually enter the building, add/remove the extra people compared to when the building was built.
Becomes very macro intensive and annoying having to manage this through individual buildings rather than through the tab.
If that could be done on the professions tab, it could randomly assign them to (multiple) different buildings ,
even when you possibly don’t want them to be stocked fully.
Example could be 2 Clinics, but you only want 1 healer/physician per each Clinic.
1 healer dies, now the professions tab could put a new healer on any of the 2 Clinics.