Propositions about T3 devotions

but buff itself is still OP, and constellation offers decent bonuses (i pick those even on non-shield build).

Shields is the only layer of defense that requires stacking 3 separate stats all of which are extremely hard to come by, especially block chance.

Stone Form looks great but is very inconsistent without block chance above 60%, and then it becomes only 9% on hit. Non-100% recovery makes it even less. Meaning you gotta be lucky to proc it. Even with decent shield stats, in deep SR, you can die 10 times over before it procs. Besides, proc is pretty useless for non-soldiers without that extra shield stats (now more expensive than ever).

Well, Absolution relic can solve that for a lot of those non-soldier builds. I also think that Stone Form is fine as it is now.

But if more %block were to be added, Imho it should be added to Shield Maiden, maybe 5% added to/replacing the left physical retaliation nodeā€¦and better yet add 10+% block to Vire, which is commonly ignored (Maybe change the 12% damage block to 10-15% block)

I wouldnt say that:
https://www.grimtools.com/calc/pZrPylj2

Now what sort of buffs that are in line with its flavor and intent would make people want to take Korvaak? This isnā€™t as much a question of what you think it needs so much as a gauge of how far it is perceived to be behind other options.

Well, 30% damage node is just a mock for T3 constellation (that grant 80-100%).

Well, that is to-all-damage % type and the others are to a specific type.

You canā€™t really give out loads of %all without unbalancing things. So keep that in context.

I think something like adding +25 DA or OA (preferably) to each node except the one with 5% and the proc. Considering augments can give 50-70 OA/DA each, that seems reasonable to me for a tier 3. And that would make it more attractive to me because flat is sometimes hard to come by.

Thatā€™s the main reason most peeps take the first 4 nodes of Dead god (OA)ā€¦and Korvak takes you much more out of your way to get those 18blue/10 yellow.

Lol, you can block twice a second on the maximum and each time you have less than 8% chance to proc Stone Form. Just play it I check how often you see the proc. Itā€™s the icon with the blue sphere.

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Kinda agree with ya_ here on menhir. Even on retal DE it doesnā€™t activate very often on crucible where you get hit pretty much everytime. Good thing the build was already unkillable even without the proc. The stats are still really great tho, and the proc itself is still so good when it procs. I do wish block chance and block damage is merged into a single stat like OA and DA (for hit chance and crit chance) but thatā€™s too much work for crate.

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Thatā€™s right. On a build like this the only time you really need Menhir proc is against 1) celestials, 2) bosses in deep SR (still mostly one-on-one). And this is where it only procs by fluke.

I only suggest a slight change that would help out the weaker non-soldier builds. 100% chance 100% recovery shield tanks are already nigh-immortal.

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I honestly would have preferred to keep the Physical Resist Reduction on Blind Fury. Not every build that takes it is a Soldier and extra RR is still extra RR.

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That is very noble of you, oh Protector of the Meek and the Niche. :wink:

Also, more slow makes it less desirable on retal, S&B and others where you wanna eat more hits for the procs. And by the time you get to Oleron - even with your first build - you donā€™t really care about dmg from the trash mobs that can be slowed. Just a little detail.

Talking about on hit procs, Iā€™m loving the Empyrion change already. Itā€™s spot on.

I mean, Bleed Pets arenā€™t exactly meek or niche. But Blind Fury is a pretty big bleed proc to not take. And since you are stuck with physical damage that cannot be converted into anything on a bleed pet build, the extra RR is a DPS increase even if Physical is not the main focus.

It is also for the same reason why I would be vehemently against changing Oleronā€™s Proc to ā€œOn Hitā€, unless Zantai lets Pets use On Hit procs (they cannot be bound to pets atm).

Waht? What about the archetypical ultraclassic and undefeated Flame Torrent on skeletons?

Flame Torrent is ā€œOn Attackā€

That what was argued for Oleron, wasnā€™t it? At least thatā€™s what I argued. Maybe I mistook the terms.

There is ā€œOn Attackā€ and ā€œWhen Hitā€ (like Light of Empyrion)

If we are arguing for ā€œOn Attackā€, then sure you have my +1

By ā€œOn hitā€ I (and I think everyone herE) meant ā€œOn attackā€.

It is requested to change the activation condition of Stone Form to 100% Chance on x% Health like When Hit or Tortoise.

It would be mandatory for all builds then.