Edit:
This question has been resolved.
This is not a Bug.
Thanks to everyone who gave me the information.
Hi,ppl
Currently, it’s known that damage converted to physical from other types ignores armor.
This is strange because this is the only thing that behaves out of system about armor.
Is this the behavior as intended by the dev team?
Or is it a bug (= not intended)?
I have searched within the forum,but I can’t find any official information about this.
If anyone knows about this, I would be happy to let me know.
(Responses from the dev team in the past, etc.)
Oh,Is it possible to convert physical damage to physical damage?
That’s new to me.
Apparently, when I looked into it, there doesn’t seem to be any equipment with such a conversion feature…
Well. What I want to know is whether those behaviors are intended.
Because,If it’s intended behavior, and it’s not going to be fixed,
I can use this behavior without worrying.
However, it’s kind of funny that the physical damage converted from another type is more beneficial to me than pure physical damage, as the damage can ignore the armor.
Today I was told by a kind person about a past thread
that seems to have been replied to by the deve team that this is not a BUG.
As it became clear that it wasn’t clear, Thanks to him !
But it makes very often physical damage to be either hit or miss. For long time, before conversion to physical was that common, builds were focusing a lot on internal trauma stacking. Now converting spells is proven to be more effective.