[REL]Grim Quest

Hey, FOE, it’s easier than what you think.

  1. Unpack your community localization.
  2. Copy modstrings.txt from the source and translate it.
  3. Put translated modstrings.txt with the other files.
  4. Repack into zip.
  5. It works.

Having seen this, I now think that it would be good practice for each mod to have names like MODNAME_tags.txt or, if they have multiple tags for better organization MODNAME_creatures.txt, MODNAME_skills.txt etc, so that translation is possible without messing with a man’s arcs without asking first.

Because if we all use modstrings.txt for the tags, I don’t think it will be possible to have more than one mod active and translated at the same time.