on v82 I find Zenith items with missing tags
That fixed it. Thanks a lot!
decided to try out the Outrider, the skill Chemical Bombardment doesnt do anything, it can be placed but doesnt shoot, if i cast it again the original one will explode but the skill itself isnt functioning at all
i posted this in the zenith thread but wasnt sure if that was the right place so im putting it here as well
The Zenith thread is definitely not the right place, probably best to remove the post from there. Zenith in grimarillion is totally different from the original, I picked up where Ceno left off to fix/rebalance things…
Redownload the latest version of grimarillion and try again. Works fine on my end and I’ve had a few other confirmations. v82 it should definitely work, try a fresh install, delete the old mod folder and replace it with the new.
fresh installed, still does nothing. i place it and nothing happens, place another one, first one explodes as its being replaced
i guess i should point out this is while playing dawn of masteries, i posted to them too but no response so far
edit:
ok i found your fix for this problem in another thread Dawn of Masteries - #1766 by mamba
grimarillion_v82_color_03.zip\grimarillion\grimquest_tags.txt > tagCraftRandomGQChest001b{^G}=Robe
The color code precedes the equal sign, which will cause the label to not be found.
There’s no problem with mine.
Hm, you on V82? I am.
Also doesn’t show in GDStash either.
And yes, I imported the database again before playing the latest version of Grimarillion.
I just built a Hunter to test this ^, and I also experience missing skill. I run grimarillion v82, grimarillion_v82_color_04, and Grim Dawn 32 bit.
Is it because of Grim Dawn 32 bit? And I run 64 bit, no problem.
However, even if I start mod with 32 bits, there is still no problem. It’s strange.
Nope, I run x64 as well.
just tried it on 64 - same problem.
Find out the reason. I modified the grimarillion.arz of v82, there is a problem with the original package. Wait for the ASYLUM101 to fix it.
Attachment: data comparison results
The original package on the right is missing a lot dbr
Maybe the author intended to remove this skill, but he forgot to modify the UI.
I use last GD Item Assistant, Grimarillion v82, Colorful Grimarillion and have several problems. First - no icons for D3 items. Second - no skill dependence for TQ stuff (items show just Tier 2 or Tier 6 skill without classes, though traits like +1 to all skills for mastery are shown and available for search correctly), D3 items have no problems with it. Third - several items (from TQ) are shown as xTagUWeapon or Armor. Can say nothing about Zenith items, haven’t used its classes or item yet. Tried to clean and load databases with closed and opened game - nothing changes.
Update: may it be that icons from D3 don’t appear in GDIA because of its size? Max limit for icons in IA is 45kb as shown in log, I see many skips because of that. Then, problems with tags may be because of this: [Main] WARN [IAGrim.Parsers.Arz.LocalizationLoader]: Could not find tag iatag_ui_rogue in localization, defaulting to iatag_ui_rogue=Rogue , right? No ideas about xTagU problem.