As some of you may or may not have heard from a certain someone, I’ve created lightning focused mastery, a highlight of which, would be a certain chain lightning skill.
What to expect?
Not much, all the skill icons are recycled from GD, all the sounds, the visual fx I have made a handful of edits but they’re all mostly stuff that already has existed and changed. That said, there wasn’t much that NEEDED to be done to get this mastery to work as intended. I mean, we already have tons of lightning effects in the game, I don’t need to reinvent the wheel.
A grand total of 31 skills, including transmuters. A mirror mastery to Arcanist, this magic user is similar as it is nearly purely offensive, with a different shield, some health regen, no invulnerabilty and less CC. The class should provide options to at least 4 builds that focus on lightning damage, all which can cater to different playstyles.
What this doesn’t include (yet) is custom skill art, custom sounds, custom class selection art, etc. You will feel like you are still playing Grim Dawn when you play this mod, hopefully.
Anyway, this is a “minimod”, as it will be part of a larger mod (asylumsmod2.0!!! lol)when I make the other masteries eventually, but this specific class was expedited. I’ll be back to Grim Quest after this.
Here are a few teasers:
https://www.youtube.com/watch?v=osqZrMqKNZU&feature=youtu.be(credit goes to sfbistimg for the clip)
https://www.youtube.com/watch?v=pZY3FjXF_Mc(credit goes to sfbistimg for the clip)
And here is the download:
*Edit 1: Fixed a bug that was causing Voltaic Barrier’s projectiles to collide with enemy projectiles.
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