Or what’s the reasoning to let us only plant blueberries at a new spot?
I can’t tell if some Greens on the ground would be destroyed when building a road,
they sure do with new buildings.
Like in “Banished” and how civilization can displace nature.
Or some stuff only growing in particular areas (shrooms and herbs for sure).
But then it’s often just 1 grid tile to the left or right that could save them.
Think it was one of the first mods on nexus that implemented this and I was 1 click away from starting on mods.
Does the relaxed game mode allow for relocating all small plants for gatherers?
Willow must be one of the most easiest plants to replant (IRL). I tend to have a lack of this within baskerweaving. Not that much around. Would be great to be able to enmess a stretch of it around a lake edge.
Maybe “herb garden” could be a build-able thing in the future, and just require a few herbs and some planks/bricks or something.
Then you use the herbs from the herb garden to make more herb gardens
Does sound like an exploit but most herbs IRL are extremely easy to transplant and propagate lol
I think it would be a nice thing IF it was done so that it wasn’t quite as easy as blueberries. Blueberries are too fast and easy to move. It should take more labor. If you want to set up a garden of greens or hazelnut bushes, I think that’s fine, but it should come at the expense of tying up builders for more than just 5 labor. Creating an entire farm of these plants should be possible but should take quite a bit of effort. I’d even be ok with a reduction in the amount that spawn on a map if they were moveable.
I don’t like the idea being able to relocate everything. But I do like more than blue berries. I don’t think bird nests, hawthorn, or sumac should be movable. Definitely not birds’ nests. It doesn’t make sense at all. No bird would go to a moved nest. Hawthorns are giant trees. Not something that could be done in the past with primative equipment. I’m leaning no on mushrooms as well.
Hazelnut Bushes, herbs, and greens should be allowed. Willow… maybe, but definitely more than 25 labor, that’s nothing. And I’m talking relocation should be far more than 25 or 50 labor. It should have a cost otherwise it just makes food too easy. You are getting a permanent food supply, it should be a costly project to decide to make a “farm” of gatherables.