So Bloodied Crystals are almost universally better than Runic Topaz now.
On some low health builds with low armor you might want to take topaz still for the higher DA and a little more health to give you a better chance of not getting one-shot, but after some changes the block amount on bloodied crystal does not make it more appealing to a lot of shield builds.
Please add 2% block chance and maybe also a tiny amount of block recovery to runic topaz.
Please do not nerf bloodied crystal back down, it helped casters and dualwielders get a little more survival against physical hits.
Attachment: Armor Grim Dawn_new.zip