i tried with that offhand first, but then felt like it didn’t impact doombolt split enough anyway, while really skewing Reap Spirit sheet into mostly vit ![]()
I can see that happening and that’s why I added SoC and Oblivion for healing and for more overall damage. Even though I knew SoC would be 2/3 Aether with the Conduit, Oblivion would be 2/3 Vitality so it will all balance out for the overall picture.

2 skills primarily Aether and 2 skills primarily Vitality makes for a nice balance for me. ![]()
That’s also why I used the rings for more -%Vit RR and pushed the % Vitality Damage much higher to create a nice split when all is said and done.
Thanks again for sharing - got any more? I always like to see what other players cook up. ![]()
a fresh Nadaan Goredrinker Blademaster Blademaster, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
“resist overcaps optional” ![]()
got stuck on getting a decent devo map, attack speed obviously ass on Nadaan, and without a double rare i couldn’t immediately spot a quick fix for resists so overcaps are low and cc res not pretty. (but still kills Mossi in SR)
@Gnomish_Inquisition decent OA
and then we imagine if the DA was just slightly pretty ![]()
You only need DA if you plan to get hit ![]()
Voidstalker - DW Melee/Caster Hybrid Chaos/Vitality/Vitality Decay Doom Bolt/SoC/WPS Witch Hunter
- 4/4 Rah’Zin’s Torment Set for Whirling Death mods, Ch’thonic Racial Damage & -RR% support for Curse of Frailty
- Doom Bolt on left-click with 100% WPS for when it’s on cooldown
- Wielding Damnation & Servitor’s Corruptor for the +2m radius, flat damage and adding 50% WD to Doom Bolt while keeping conversions to the 50%:50% split
- Wearing the Covenant of the Three and Riftwarped Grasp to drop the CD of Doom Bolt to about 1.8 seconds
- Eldritch Pact relic for those flying balls of DOOM!
- Pretty tanky character (despite being a WH!):
- 25% Damage Absorption
- 1100/sec Health Regeneration (up to 3500/sec with Giant’s Blood)
- Healing from 18/21 Sigil of Consumption
- Plus WD based healing from ~11-19% ADCtH
- ~3300% Chaos
/~2600% Vitality
/~2200% Vitality Decay
Damage before Spirit Bonus - -101% Chaos
/-102% Vitality
RR


(vs Dummy with all buffs active via DPYes)
Build Comment: This build goes to all you lovers out there on Valentine’s Day who are spending the day playing with the one true love of their life,
Grim Dawn ![]()
Lately I’ve been playing around with almost all damage types using Doom Bolt and it’s been an absolute blast. For this build you can obliterate mobs with DB and still deal great damage up close before doing it again… In my opinion, there is simply no other skill in GD that is as satisfying to use both in the visuals and the impact it provides. There’s nothing better than deleting packs and Heroes in no time flat especially when they get ragdolled from the Doom Bolts you’re raining down from the sky!

That red lightning Doom Bolt combined with the flying balls of DOOM! from Eldritch Pact and the overall deep red and purple effects makes for a great looking Witch Hunter. #Flair is provided by focusing on the Rah’Zin’s Torment Set, Riftwarped Grasp and Voidwalker Footpads makes for an easy and clean starting point. Adding in the Mask of the Harbinger completed the look. For the weapons I went with the combined look of the purple blade from Bysmiel’s Mindweaver with the excellent void effect of the Dreeg’s Terror Augment. The purple with the void effect looks fantastic together!
GetYourFlairOn! Woooo!
so what’s the plan for 1.3? got anything spicy cooking? I actually enjoyed reading it, nice thread ![]()
Thanks and I’m glad you enjoyed it!
Most of what little time I had was spent play testing FoA, so that tied me up and prevented me from posting new builds with the mechanic changes. Don’t worry though, there will be some new builds coming out in the next week or so!
Fashion Dawn has never been this good with so many new options to explore.
#Woooo!


