I would love the seed for this map!!
Lowland lakes, large, 59DE4A260C3
Thank you! Your town is really cute!
Deeply impressed with the thoughtfulness with which everyone structures their cities. Being able to rotate building 360 degrees and with free placement really is a game changer. I use it mainly to get buildings to conform to the curvature of roads, lakes, etc. I am looking forward to the day we can curve walls the same way roads are.
I prefer to wing it and build buildings when and where I need them as I go and let the city’s “structure” emerge naturally and conform around geographic features. They usually end up being giant blobs. Here is a cross section of a 3000 villager blob city I finished last week.
Decided to start a new city to see how rotating changes my building style. Interestingly enough, the city feels way more organic and winding when playing with the UI on compared to turning it of for these screenshots:
Additional warmth is still additional warmth I guess.
And some more screenshots that I took a couple of years later, when I started to use decorations.
Here the free placement really shines in my opinion, especially with the garden trails.
Some wonderful creations on here. Appreciation to the Crate people who give us the tools to do this stuff. Couple of Shots of my latest;
Both beautiful and inspiring. Thanks for sharing!
Welcome to Elysium,
First time playing a city builder or strategy games. Was mostly playing ARPG/RPG/FPS so far. Both games from crate entertainment are absolutely amazing, great atmosphere and gameplay.
This is my 2nd town, first one was 1500+ population on Trailblazer.
This one is an attempt on Vanquisher with multiple achievements (Vengeful Vanquisher + My Happy Place + Barren Land +Elite Squad + There can only be 500 + Stocks Only Go Up +Legendary Hoard, etc.') and learning terraforming.
Seed 2E86FA261DB, a random map I got when starting Lowland Lakes, large.
Be aware that the map has 3 raider entry points but 2 were sealed shut with terraforming which makes it easy for the later game phases. However, getting ‘Elite Squad’ was hell because it took takes ages to reach all the raider camps, some even require building bridges to reach, same for relic and other loot points.
That’s the view from the mining zone, forester working camps were used to plant some trees there.
This platform will be extended later, and monuments will be placed there in the future.
Main gate, heavily terraformed, that’s an overkill for roleplaying and esthetic purposes, as squad of 24 heavily armored soldiers can take out any raid at this point on Vanquisher, even with the ‘Ark of the Vengeful Dead’ active for 10 years and more. A pair of heavily armored cavalry soldiers is used to take out catapults.
Farming zone:
Heavily terraformed sealed east side:
Again, more of a roleplaying and esthetic purpose, placing 4 watch towers on those edges was technically enough to force raids only thru the guarded main entry point instead of the exposed east side. But it is fun!
Main town:
Nice little island. What’s the map seed, type, size you’re playing on?
Lowland lakes, large, 2D49FA262C1
Installing mods has allowed me to discover a whole new side of this game.
I’m so hyped right now that I’ve been taking screenshots like crazy.
What spectacular views ! Well done !
Rest in the park …
An outpost that supplies the village with nuts, berries, and fish.
A French-style tavern !
I fully subscribe to this admirable rule: it is the secret to avoiding the creation of factory-like villages.









































