Skeletons - Range and Melee

Is there any way we can manipulate to have melee skeletons instead of this?

Range

To this?

Wight

That’ll have to wait until they launch two post updates, though I do love to see new visuals on pets

1 Like

Any particular pets you would love to see some new visuals or just in general?

Honestly, I would rather have a group of skeleton archers at my disposal, especially since I tend to gravitate toward melee classes/builds. Plus, how many times have people been pwned by a group of skeleton archers? Heck, even D4 has those skeletons that form a living ballista that can get you good from the edge of the screen.

Of course, the option to have range, melee, or spell caster skeletons would be fun for different/variant builds. Also, damage transmuters would add to the fun as well.

All of them based on damage type. I dont mind a simple color change if it is complicated in terms of design wise

Ideally the conduit amulet for Lightning briarthorn would be first since we have different visual designs for aether bird and cold hellhound. Chaos hellhound is still the same for me, so I’d like to see a redesign or just a color change

Those archers in Diablo 2 hell is a problem too lol…

That’s so true. Then again, a lot of things in Hell difficulty are a problem. Definitely need 2 people with different damage type build to be able to tear through it with ease.

1 Like

Yes, i always find those swarm a pest in hell maggot lair too!

That lightning damage from beetles and the poison from the maggots just hurts. Lack of space to move around makes it hard for 2 people also, unless one is a Sorc with Teleport. Still, good times. But those days are behind me, even D2:R, and now it’s GD’s turn.

1 Like