'Smart loot' setting for GD (maybe GD2)

We could send you a “You’re Awesome!” card. Maybe that will give you the reward your heart yearns for.

The Legendary blacksmith effectively fills that role already. I don’t think it’s appropriate to do so for MIs.

As for the OP, smart loot is something we had discussed internally in the past, but by that point the loot tables were heavily ingrained within the game.

To incorporate such a system now would not only take major revisions to how loot is distributed on the code end, but we would also have to rip out all the existing loot tables and effectively start over. Such a system would also necessitate some way of marking items as ideal for a particular class or combination, which would mean we would have to review every item in the game (there’s a LOT of items now! :eek:). Yes, some of this could be automated, but there would be exceptions we would have to consider so that smart loot does not invalidate clever/unusual build ideas.

It would certainly have to be different from how say Diablo 3 does it as our itemization is not as simple as Strength is for Barbarians and Barbarian set is for Barbarians.

tl;dr A smart loot system would have to be something we’d have to incorporate from the very beginning in a multi-class game like Grim Dawn, especially if we want to maintain the integrity of creating unusual builds that don’t fit the typical mold of every class.