Sounding the town alarm during a raid should recall all citizens

Every time my city is under attack from raiders and I hit that town bell, everybody just goes about their business. They go out to harvest crops, cut down trees, even just walk in nature and ponder their existence.

Only a few citizens by the town hall run to garrison. That bell should send all citizens retreating for their homes. Otherwise, why have that bell at all? Citizens should be recalled and prevented from regular business when the bell is sounding.

It is supremely frustrating having to select groups of moron citizens heading straight into raiding forces and making them move across the map to an open field and out of danger. I lose more citizens to this stupidity than to actual battle. This is the number one rage quit I have with this game.

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I think it’s the range, only those inside the alarm range run into the Town Centre. Perhaps a new building, the bell-tower, no gold cost, you’d have to click on each one just like Lookout and Guard Towers, good thing only those in it’s range would flee, villagers on the other side of a raid would continue unaffected. I previously suggested having Markets have this ability.

2 Likes

Only enough to fill max capacity run to the Town Centre

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Citizens literally walk past the town center which is under alarm to go outside the walls to mine ore or chop trees. There is no signal for citizens to stay put while the city is under attack. I have to select citizens streaming out of the city walls headed directly into incoming raiders on the road. It’s infuriating.

Do we know how many citizens fit in the town centre?

It would he nice if the temporary shelters had a tier 2 that semi fortified them and could be stocked with weapons for nearby citizens to use in a raid and would work like the town centre with citizens firing arrows out

3 Likes

Something like that would be good. Maybe we can make mini forts, with weapons inside and put a tower bell on it. To get the citizens inside within a certain range.

I’d like to see if permanently manned, like the towers and if within a certain range of the town centre, that person automatically triggers the alarm when the main town centre alarm is rung

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I’m pretty sure it’s 20, because tiny villages can all fit inside, but that pretty quickly stops being the case by tier 2. (20 would actually mean it’s never the case in tier 2, but I tend to grow that part too quickly to have many data points.)

I usually right click garrison anyone outside the walls rather than ringing the town bell. It would be kinda nice if ringing the bell called everyone back from outside the town walls, but I think that might be impractical on the development end.

I also tend to disable workplaces outside the walls when a raid is incoming, though that doesn’t always call the villagers back by itself.