I think it makes sense. Rattosh is the “great guardian” who watches over the veils between realms, i.e. including the physical realm (humans), the eldritch realm (the domain of the witch gods), and, according to the constellation Misadventure, the realm of the dead. This altar of Rattosh was a gateway between realms because that’s what Rattosh himself symbolises.
Also from the latest misadventures:
It was a witch named Rugia that first stumbled upon an overgrown altar hidden away deep within the bog. The raw arcane energies emanating from it were palpable.
According to the explanation of the constellation, Eldoritch seems like the realm of all gods except Ch’thon, but if it is only the residence of the witch gods, where do the other gods live? Is there another realm in the back of Eldoritch?
Well i don’t think that the Eldritch realm is the place of all gods. There are several realms/realities.
I also thought that the gods are in a different area from Eldoritch. However, in the note of “The Hidden Path - Dreeg” is written as follows. If this is the case, the gods seem to be in the eldoritch realm.
- Dreeg reached into the veil and witnessed the workings of the gods themselves. For his hubris, he was struck blind, but it was then that his eyes had become truly open. Exposed to the wild magic of the eldritch realm, he was forever changed.
Or perhaps he saw the other side through it. But what is the area called? Enigma realm?
Well his mortal form was also cursed by the gods, so i wonder did the gods did this or the wild magic of the eldritch realm?
What makes me wonder is that Dreeg watches over the veil to anyone that dares to follow him. But what about Solael and Bysmiel? He did let them enter the eldritch realm. Unless they entered in a way Dreeg didn’t expect. I suppose he just watch certain ways one mortal may enter the realm.
Still strikes me odd that the witch gods let 3 witches and just left, they should be a bigger purpose. Dreeg might feel associated with Rugia.
Also from one of the notes it said “Tides of blood are shifting” this could mean it’s Ch’thon or someone else is using his blood for more power (Korvaak?)
Rugia has the same symptoms as the Dreeg worshipers as described by the Sentinel in the hidden temple.
Fridge horror here: being stuck by a witch god might be the same thing as worshiping a witch god.
I would assume that she was actually turned into an avatar or messenger of Dreeg.
On the other hand, the story of Dreeg herself is not that different from the story of Rugia. Maybe Dreeg is also just an avatar of some being in the Eldritch realm?
Given the number of surviving witch is three, it’s possible that the other two are somehow associated with Solael and Bysmiel respectively.
There’s a problem with this explanation though: Rugia has a name while the other witches seem too unimportant to have a name… That means they are not equals of Rugia I guess.
Perhaps they will make these three witches into a boss fight, similar to the boss fight against the three medusas in Titan Quest. Or maybe into a boss fight against three (!) avatars of The Three Witch Gods.
Aren’t the witches also a faction? So we could either ally with them or fight them…

not possible… :rolleyes:unless Zeus is on our side
Why? They are not gods, they are transcendents. If we can power up ourselves, then…
We were not able to fight with the faction leaders until now. But it would be fun if we could fight against the Witches and Kymon and etc… with next expansion. Bourbon who could fight exceptionally was quite painful/enjoyable.
I wonder what kind of thing is the power of a primordial devil.
Not possible even if I was on your side
Dreeg will blind you through pure awesomeness
Rugia’s eyes rolled back cause they couldn’t glare at the Embodiment of Awesomeness \m/
geez that was a long read :b
Anasteria.
That’s right, I forgot about her. Her shoulder guard are very powerful. 
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From the latest dev stream, a expansion spoiler. Be ready for this one 
I had only skimmed this thread a while ago, but did anyone notice that the icon/page for cleansing a corrupted shrine is the same as the one that’s almost certainly Korvaak’s? Is this nothing, or a placeholder? Or just more proof that Korvaak is Bad News (not that that’s already obvious).
Also, a secondary mission string for the order looking into Korvaak a bit would be cool, and would fit their pursuit of knowledge, but is not likely to happen, admittedly.
Noticed a bit of an interesting trend while searching through my loottables (shameless plug). Prepare for a wall of text.
It seems that certain species of Chthonian enemies follow a particular naming structure unique to that species. This isn’t true for all of them, though.
Named Chthonian Harbinger Heroes (except for those like ~ Shielded, Defender, etc.) are suffixed with 'Daroth:
- Charn’Daroth
- Elnar’Daroth
- Fos’Daroth
- Ordran’Daroth
- Pulv’Daroth
Named Chthonian Leech Heroes (including generic archetypes) are suffixed with 'Anatu:
- Vom’Anatu
- Gawtok’Anatu
- Ekket’Anatu
- Orudin’Anatu ~ Diseased
- Yakwa’Anatu ~ Unstoppable
This is mostly it, however. There are what I call the Thels, though, among the Chthonian Fiends:
- Sen’Thel Voidbringer
- Nii’Thel ~ Bruiser
I don’t know whether this is just a case of Apophenia, but if it isn’t, there may be some interesting implications here for the naming scheme (or the lack thereof for other Chthonian species). I’ve got a couple theories. My theories make the most sense under the assumption that the void, as a physical entity, is Ch’thon himself (which is maybe confirmed? Dunno; I’ve forgotten if it was).
I think it could be that there’s a hierarchy among the individual Chthonian races based on their connection to Ch’thon, e.g., based on how they first spawned from the abyssal void. Chaotic creatures like Harbingers and Leeches seem rather detached from physical planes; Harbingers hover along without much effort and Leeches seem as though to directly suck blood from anywhere into the void. This perhaps suggests that they are a piece of the void itself, or - in other words - a piece of Ch’thon.
If that’s true, the numbers above get to me. 5 named 'Daroths, 5 named 'Anatus, and 2 named 'Thels. I was considering that perhaps the Daroths and Anatus are five fingers of a hand of Ch’thon, being that Ch’thon is at least vaguely humanoid (as evidenced in the Dying God constellation). Then perhaps the Thels are Ch’thon’s eyes? That’d at least explain why one of them has such an illustrious title like ‘Voidbringer’. I don’t think it’s too far fetched, given that Ch’thon’s very voice was capable of manifesting in the Loghorrean, but then again, these creatures emerged from the Void without a massive undertaking from the Cult of Ch’thon (at least, to our knowledge), so perhaps this connection is either nonexistent or merely a position of royalty (kind of like the Mouth of Sauron).
Regardless of what the significance of the numbers means, I’ve got one more concept to toy with, and that’s with the Chthonian species that are totally uniquely named within their kind -> Dreadguards, Defilers, and Devourers. Going back to the theory of Harbingers/Leeches being direct spawn of the void, I think these creatures had their genesis due to the void’s presence, but did not come from the void itself. That is to say, their species began in the presence of the void, but the void did not create them. I think there is more evidence backing this up.
I read three things from this, besides the obvious:
- Shar’zul is actually some ultra-badass that we’ve slain a bunch of times for loot, as to be expected.
- Dreadguards are capable of independent thought rather than being mindlessly controlled by Ch’thon.
- Shar’zul, and perhaps every Dreadguard, considers Ch’thon a ‘master’ but not necessarily a progenitor. If the void did not directly birth them but did allow for them to be birthed at all, this sort of respect for Ch’thon/the void is understandable.
There’s this to say about Chthonian Devourers:
It seems as though the Devourer is a failure of biological genesis. It does not seem likely that the void itself failed to make something, as Ch’thon - being a god - has almost never demonstrated points of weakness or ineptitude in his craft. Rather, it seems that the ‘abomination’ that is a Devourer is a result of Ch’thon’s presence warping whichever plane he happens to inhabit. Not much more for me to say there, although perhaps you read something else into it. Regardless, again, Devourers do not seem to be mindless drones and - while acting on primal instinct - do seem to have some sort of free will, even if it coalesces with Ch’thon’s desires.
Finally, we see Defilers:
While the Defiler’s purpose is unknown to us, it does seem as though the void does not passively make Defilers itself. Instead, they are weaved from whatever hellacious fabric makes up the abyssal realm of the Dead God.
And that’s all I really got. I don’t really know what to read into Ryloks, as the snippet of lore we’ve gotten in Misadventure 110 is fairly vague:
For here, in the deepest reaches of depravity dwell the masters of this hellish realm.
Known only as Ryloks, these terrifying brutes wield the powers of the void as if it were a plaything. They thrive upon darkness and flame, upon misery and death. They are the overlords of this black realm […]
Yet even among the Ryloks, a sort of hierarchy has naturally formed. Most have become crippled by vicious competitions for power, their back limbs torn off in symbolism of defeat to their greaters. They now exist only to serve those Ryloks that proved to be the victors in these brutal displays and it is the triumphant terrors that you must be certain to avoid should you find yourself traversing the Void’s Edge.
My guess is that they are also not direct creations of Ch’thon, but they seem too powerful not to be. Before I had the above theories, I was considering Ryloks to essentially be the ‘lieutenants’ of Ch’thon (as, in the Shar’zul excerpt above, Ch’thon’s legions are described as ‘infinite’, so he could have as many lieutenants as he wants). This may still be the case, though for it to be true even still, it seems likely that Ryloks would have had to have known and served Ch’thon from before the creation of the void, which presumably happened around the time of Ch’thon’s betrayal and ‘death’. Ryloks seem to have independent thought, as demonstrated by their own hierarchy. We may well need to see their names to know for sure…assuming I’m correct, above, of course.
…
Well, eh, thoughts?