SR modifiers

Hey guys, fairly new here (and to the game) but I’ve been playing a few ARPGs off and on since about 2015. I’ve had an idea bouncing around my head for a few weeks since reaching endgame, and wanted to throw it out there to see what you guys think.

Path of Exile (and PoE 2, since its EA release) has been a regular in my repertoire since I first discovered it back in ~2016. While I don’t particularly like a lot of things about that game and its live service model, I do appreciate mapping and the feeling that I am able to customize the experience to a degree. What would you think of an item (craftable or a drop) that applies modifiers to a specific waystone or the next SR opened? I think loot biases, map density, monster modifiers, player modifiers, etc. could all be interesting to play with.

1 Like

can’t say for certain it’s “exactly” like that, but
Devs are already planning to introduce ways to manipulate “stuff” in FoA

so mayhaps there is a chance it/similar might already be in the works, or if nothing else that feature can allow it to be possible to be added later or through moar moar

1 Like

As usual with this game, my lack of reading comprehension returns to bite me in the ass :sweat_smile: That feature seems great and I’m looking forward to seeing the finished product.

1 Like