Continuing the discussion from V1.3.0 Playtest Changelog:
I’ve tested some of my very specific builds with new timer. Based on facts that SR balanced up to SR60 (old scaling) but dev’s goal is to increase the variety of viable builds in the SR70-90, I make 2 runs for each build: SR24 and SR30.
Results without overall build performance
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Barrelsmith - Low CD Grenado/Canister memtalist. Old build require tune up.
Elementalist, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
AoE dmg - very high, Solo dmg - high
SR24-25 - Beat SR30-31 - Beat
In fact first attempt fail SR24 when met Shattered Cronley in boss room, that turned out very durable, so that more RNG than Challenge. -
Invert - Specific multi-conversion PRM
Mage Hunter, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
AoE dmg - insane, Solo dmg - very high
SR24-25 - Beat SR30-31 - Beat
All PRM build in good state now, so not surprised new timer not a problem. -
Judge Targo - Low CD Judgement
Warlord, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
AoE dmg - high, Solo dmg - average
SR24 - Beat, SR25 - Fail, SR30 - Beat low timer, SR31 - Fail
Build that literally designed aroud one AoE skill obviously clear common chunks, but stopped by boss room. -
Myrmidon - Set skill + WPS DK Tank
Death Knight, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
AoE dmg - average, Solo dmg - low
SR24 - Fail, SR30 - Fail
Very tanky build that designed to Beat deep SR, not its timer. Old scaling was challenge for build, but new one became impossible. -
Thunder Aviarist - Lightning Hybrid
Conjurer, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
AoE dmg - very high, Solo dmg - very high
SR24-25 - Beat, SR30 - Beat low timer, SR31 - Fail
Build have not enough survivability to push SR, It kites that slow passthrow. SR30 is the ceiling for the build in general. -
Voidsoul Devourer - Specific Chaos Ignaffar.
Purifier, Level 100 (GD 1.2.1.6) - Grim Dawn Build Calculator
AoE dmg - very high, Solo dmg - very high
SR24-25 - Beat, SR30 - Beat low timer, SR31 - Fail
Current spec have very big voracity of Energy, that slow passthrow. Stop casting is tantamount to death. SR30 is the ceiling for the build. With tune up or change equipment may change performance, but not in this testing cycle.
TL, DR. Out of 6 tested builds 1 not affected by timer changes, 1 can not beat new timer ever, and 4 could be listed as challenge timer.
So, let’s talk about:
Does not new timer cut off timer reward for some builds?
If new timer increase challenge, is not reward also must be increased?
How new timer perform for Your build #2147483646 of Top2147483647 builds?