[suggestion] Dryad and Chariot of the Dead Proc skill

Yeah, I think these two should be changed to something better. Maybe DA or OA or another resistance.
I don’t want energy reductions because many of my build aren’t in trouble with energy.

PS:Added new ideas with respect to Chariot to the OP.

When discussing constellations, first of all, you need to build on the goal of this constellation. That is, what we want to achieve by taking, for example, Dryad.
The fact that she is a counterbalance to the Ghoul directly says that she should increase survival, while being able to compete with the ghoul in this.

Can 10% HP in 3.2 sec compare with 4% of constant vampirism and increased proc?

Idk if Dryad is really a counterbalance.

The heavy order-color builds are mostly defensive-based and dryad basically has an offensive proc (on Attack). Plus Ghoul is easily obtainable by any build that can spare 5 points.

This is not a comment against a Dryad/Chariot change and I wouldn’t say no to tweaks. But I’ll refrain from cluttering the OP comment because I do think there are devotions in far greater need of boosts than either Dryad or Chariot. (T1s and T2s).

By that logic, would spear of the heavens be a defensive proc?

Considering that it has a fair bit of %wpn damage (leech) and is on hit, Imho the proc can be considered so. The rest of the devotion has tons of OA and %dmg bonus and that part is very offensive (lol - lit damage :roll_eyes: ) But it is t3.
SoH has enough stuff that getting the first 3-4 nodes is valuable.

Dryad or Ghoul on the other hand, revolve around the proc. If you take off the last node, these become much less outdone by 4-node devotions. (although ghoul still gives quite a bit of DA and %adcth)

I don’t know. I would consider dyrad defensive. I personally don’t think the trigger matters.

For example: https://www.grimtools.com/calc/q2m6yXWV

I don’t think the nodes leading up to it are relevant in a discussion of a proc being offensive/defensive.

E.g. - Chariot has very offensive nodes (i.e. OA), but its proc is clearly defensive

I don’t know. Dryad’s 1st 4 nodes are pretty damn good

EDIT: I would consider dryad’s first 4 nodes to be significantly superior to its proc. The converse isn’t true for ghoul

Yes, and with proc. But if 4-node giving 3 colors and no proc…then lion may see more use because of one more T3…depends on what is needed. Slow and phys resist is nice, but that can found elsewhere.

Are you kidding me? If I could take dryad for 4 points, and get a return of 3 yellows, I’d do it as often as I could.

EDIT: Slow res is incredibly rare. Phys res too. And 10% spirit reduction? Wowzers. 107 cunning dump here I come

This is a bit offtopic, but if it makes the difference for an extra T3…I’d suggest this may not be the case. An example of this is Sailor vs Eel. Sometimes Sailor just doesn’t make the cut.

Edit: also Lion is one those that needs a slight bit of love too. (probably some more OA)

Yes. But 9 times out of 10 sailor is picked over eel

Anyways, it’s hard to say hypothetically. Often you can be 1 point short of stuff like Empyrium, Obelisk, Soldier…etc You may be correct.

Maybe Dryad needs to lose the proc node, then? :man_shrugging: Poor Lion will feel left out.

By the way, slow and physical resistances were added just recently. Also proc was buffed slightly. Yet I don’t remember seeing Dryad in any build. I would want to use it somewhere, but always take lion if I need yellows and I rarely need them. Only time I used Dryad was on my Aegis SB tailored for deep SR runs. Having healing devotions helped me reach SR 80 and do naked Crucible. But one and only case. If Dryad proc is better, will use it more often. But there’s another problem. SB have enough procers, but most classes don’t have that luxury.

Chariot is better but still it’s rarely used in builds. Even casters prefer to use spamming skill with WD than healing spell. Perhaps Giant blood is the most common healing devotion.

1 Like

The reason why GB see’s action is because you don’t need to complete the constellation to get the proc.

If dryad’s healing proc could be shifted to the middle, it might get picked up more. Maybe also adding disrupt res to the proc would make it more attractive.

As Spanks says, the route is pretty good if you only look at Dryad. And the consumption of 5P is the same as Ghoul and is even. but, Ghoul has access to skills in 4P, so I think it’s fair to do the same for Dryad. So, I modified and added a part of the OP.

Hmm. I tried simulating a little constellation, but I think I need to improve Dryt and improve TtS at the same time.
Dryad + TtS is more unstable and worse than Bat + Ghoul.

PS: Does anyone have an opinion on the idea (Swap OA / DA) added to Chariot last night?

To add my experience to this, I tried Dryad on a tanky specced vanquisher templar (went for empyrion). But taking dryad meant giving up solemn watcher and turtle. I didn’t find the proc for turtle very helpful at all, but giving it up, combined with solemn watcher, I think accounted for losing almost 200 DA. Even on a build with a significant amount of +% healing, high CDR and some difficulty applying ADCtH at a rapid enough rate to bosses, dryad just didn’t seem worth it.

A big part of the problem is the awkward nature of the heal. You need to bind it to something to proc it, which not every build has. Moreover the heal is fairly large and has a decent cooldown. It’s even rarer to find a way to proc it right at the time you need it. So a lot of the time it’s wasted. Imagine if you couldn’t control pneumatic burst and it just healed you every 5 seconds. It would still be good, but much less powerful. Just reducing the cooldown dramatically and cutting the heal by a corresponding amount (so 1/3 the heal value, but every second, or even 1/6 the heal value, but every .5 seconds), would go a long way to making it feel more powerful.

2 Likes

Just reducing the cooldown dramatically and cutting the heal by a corresponding amount (so 1/3 the heal value, but every second, or even 1/6 the heal value, but every .5 seconds), would go a long way to making it feel more powerful.

Although this seems logical, it will be too much like the mechanics of ordinary vampirism, but without reference to damage.
Personally, I would like to see a slightly different mechanics. What if we replace the Dryad’s treatment with a barrier (like a turtle’s), but leave the attachment to the attack.
We attack, we get a shield that will always be beneficial, even when we have full hp.

Agree. and Thanks for your experiences.

Dryad has virtually the equivalent of a barrier. (Armor, bleeding, poison)
I like anything like Phenix or Inq seal when it comes to another new barrier.

PS: I think turtles are one of the things that need a buff. In end games, it is not very useful and in many cases Solemn Watcher is chosen.
Probably you should raise the trigger condition to 70% health and start it earlier, and make the recharge time shorter.

The idea with more frequent heals is best. Also, proc chance should be improved.

1 Like

TL, DR Buff CotD (100% chance to proc on XX% life) and Dryad (healing), but counterpart constellation, imo, shouldn’t give you the choice to choose both, ie one locks the other.

While I agree that certain healing skills do lack versus others (or their conter-part here) buffing one to be more useful might only generate a “new meta” or a possibility of near-immortality via certain builds.

Dryad and CotD are great exemple of “good tools”, where all the nods are great, but the proc or skill isn’t tremendeous (compared to Ghoul, giant, ToL or Bat, for exemple).

Bat and Ghouls are heavily used as sustain and can, single handedly support a character.
Neither CotD nor Dryad can.

And their healing capabilities have been left-so, in order to keep players from finding the “holy grail” of survivability.

I won"t lie, I’d like to see Dryad and CotD heal more or be much more useful, via their respective procs, to create diversity (honestly nobody chooses CotD, too costly for this route and most green-chaos users are %WD builds relying on ghoul or casters with bat).

But IMO, “counterpart” should mean you cannot choose both. This would certainly add more diversity than homogenicity.

1 Like