I noticed the time it takes to reroll a map getting longer for each successive reroll and an increase in RAM usage after each reroll. Below are the numbers to corroborate that.
CPU: i5-9600K (overclocked to 4.8Ghz all cores)
GPU: GTX 1080 Ti
OS: Windows 11
Initial RAM used prior to game launch: 3.9GB
RAM in use after game loaded: 5.0GB
|Reroll||Time (m:ss.ms)||RAM used (GB)|
RAM in use after game exit: 3.2GB
CPU usage was only pegged at 100% for about 12 seconds near the start of the load and 12 seconds near the end, the rest of the time it was steady at 25%.
*1st reroll is the initial map load after starting the game