System Resource Usage and Map Reroll Time v0.7.4

I noticed the time it takes to reroll a map getting longer for each successive reroll and an increase in RAM usage after each reroll. Below are the numbers to corroborate that.

CPU: i5-9600K (overclocked to 4.8Ghz all cores)
RAM: 32GB
GPU: GTX 1080 Ti
OS: Windows 11

Initial RAM used prior to game launch: 3.9GB
RAM in use after game loaded: 5.0GB

Reroll Time (m:ss.ms) RAM used (GB)
1st* 1:09.80 7.8
2nd 1:37.50 9.0
3rd 1:49.25 10.1
4th 2:20.59 11.5
5th 2:09.96 12.5
6th 2:27.28 13.5
7th 2:41.94 14.2
8th 2:54.83 15.4
9th 2.51.75 16.4
10th 3:01.85 15.4
11th 3:21.56 16.4
12th 3:50.08 17.0
13th 3:44.97 17.5
14th 3:52.19 17.7
15th 4:15.05 18.5
16th 4:26.41 18.9

RAM in use after game exit: 3.2GB

CPU usage was only pegged at 100% for about 12 seconds near the start of the load and 12 seconds near the end, the rest of the time it was steady at 25%.

*1st reroll is the initial map load after starting the game

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