Hi there Maya, kinda new to GD (I have one self-made level 100 character, but he can only really run Elite and doesn’t cut it on Ultimate) and I’m following your guide with the basic Necromancer levelling setup, and added in Briarthorn as well so far as you suggested. It’s going awesome! I’m planning on moving towards the Ishtar build once I have enough items for it.
https://www.grimtools.com/calc/RZRwAO4N
These are the items I’m running right now, with Reap Spirit, Skeletons, Blight Fiends, and Briarthorn. I found a Scorpius Pummeler MI, and it seems like it should be pretty powerful with Blight Fiends and Briarthorns since it’s hard to scale pet Physical damage, and lot easier to scale monster Acid/Poison with Master of Death having Acid/Poison damage scaling (and the Gallstone weapon component giving a considerable Acid/Poison scaling bonus to pets as well).
However, the Epic I’m using right now gives points to Skeletons, the Vitality damage that Master of Death is also converting and scaling, and general pet damage. I tried out Grim Internals to see rough pet DPS with each weapon, and it’s almost exactly the same, like within 1,000-2,000 DPS or so, with the Pummeler resulting in way more acid damage than phys damage %wise though.
I’m thinking if I could farm a Scorpius Pummeler with some good suffixes/prefixes for other skills I use, it might be better than the Deadbeater? What do you think? I don’t know if I should even bother, lol. It just seems like such an interesting MI, and also seems like Acid damage might be better than Physical damage in general since I think monsters typically have good armor, but not great resistances if I’m correct? Hopefully it’s alright to ask random questions like this in this thread lol, don’t know where else would be better with you being the famous pet build expert.
EDIT: Also, what does “Total Damage Modified by 35% to Summon Briarthorn” mean on Bloodsworn Codex?! Modified in what way?! Do Briarthorns now do 35% of their previous damage?! Why would anyone want that?! Do they do 35% MORE damage? How does that differ from a 35% All Damage mod if that’s the case? Is it an entire extra multiplier for the calculation? Or do they do 35% LESS damage?! WHAT DOES IT MEAN