It’s because you guys are living in the SR100+ world. 99% players don’t even reach 75, and many don’t do crucible and SR at all.
I’m yet to see my skellies, let alone blight fiends die in SR60-65, not to mention MC.
Even HC Calla never dropped my skelly count below 7-8 while getting evaporated, even before this ridiculous “balanced” Pet buff. Zantai and his bslance. The power creep is so real now it almost feels like D3 again.
Curious to see that in action if you have a video. If not, I would like to request a save file because in the current patch, it would be rather impressive to kill callagadra in ultimate without the skeleton count ever going below 7-8
First, great work with your pet builds. You have been continuously inspiring me to push further and further into the pet realm.
Second, As the saying goes “Fool me once - shame on me…”. I stopped sharing builds here about 5 years ago, after getting 3 of my top broken performers nerfed to the ground. Sharing only within our small HC community ever since.
Don’t get me wrong, I’d love to share with you and everyone else but not before Zantai stops nerfing stuff. And since, long time ago, he promised to keep normalizing builds indefinitely, I promised not to share builds. Curiously, not a single one of my ‘broken’ synergies had been nerfed ever since and most of my top builds have only gotten stronger.
Maybe some day, when the devs finally decide to move on to a new game, and stop balancing things…
Power creep plagues games with continuous increase in stats, damage, over time. Look at games like D3, PoE, their stats at release vs now. That is powercreep. And rebalancing a product for 10 years, instead of making two new and better ones, while still not achiving any balance, is what?
But I digress, as am quite happy with the current state of events. The bat keeps swinging while we keep playing ‘broken’ builds. Pets are super strong right now, my cabalists, ritualists and conjureres all benefit greatly from this patch. It feels like the retal era all over again.
There’s a lot of information in here … too much for my small brain to process.
From what I can see both Ritualist and Conjurer builds are OP. Since I’m shockingly lazy I haven’t yet looked at those build details but how many buttons do I have to play - if it’s 2 I can cope with. If I have to have the skillsets of a concert pianist, not so much. I don’t care which pets are involved, I just want them to smash everything while I treat myself to ice cream while they do the dirty work, including getting rid of those pesky Celestials, without drinking potion after potion
So … based on that flimsy criteria, what so I be playing ? Here’s my payment to Maya - if you are still eating ice cream and not on a diet
To answer your question, The Fluffy Squishy - Pet Conjurer :3 would be the best option. It does have 4 skills in total if you count the medal augment movement rune as well, but…
You can skip using Wendigo Totem for the most part unless it is a superboss.
Movement Rune skill is completely optional and same for Evade (unless fighting a superboss like say, Crate of Entertainment).
That leaves you with Curse of Frailty and Blood of Dreeg as the only “active” skills you have to press every now and then.
Thanks Maya. That sounds good to me. If I go supreme lazy I can always use GDAutocaster from TqFan. If I do that then I guess I could go with any of the pet builds.
Sadly it doesn’t. That is why most builders aren’t going for it.
I myself wanted to use it for my Fluffy Squishy initially, but even without investing in Hellhound, Stormbringer was a much better option for damage.
Maya, Maya, hello!
How objective is killing a dummy?
The crux of the matter is this:
With the Yeti Talisman, the dummy dies faster than with the Sand King’s Amulet. Bleeding was so humiliated.
Previously, I carried out tests by killing each celestial 10-15 times and finding the average time, but now I’m lazy.
Or rather, it’s not even laziness, but just complete frustration. I used to facetank Ravager and Callagadra and the time was 45/60 seconds, but now it’s 60/90, and they also kill me sometimes.
The crucible remained as it was for 6 minutes. I didn’t notice any acceleration even in AoE kills.
Now, I’m trying to change something in the assembly in order to get at least some benefit from the update.
Get rid of Wind Devil. It is useless here since your pets are not doing any elemental damage anymore.
Also get rid of Blood Orb Off-hand since you are not going for Chaos pet build. Take the Briarthorn Off-hand instead (Bloodsworn Codex)
There is no need to have both Manticore and Bysmiel’s Bonds devotions.
If you are going for Vitality damage, switch one of the rings to Spiritbinder ring if you want full Elemental to Vitality conversion for pets (optional since you are focusing on Briarthorns).
Get rid of points from Hellfire. No need to invest more than 1 point there.
You want to 12/12 Aspect of the guardian and 10/10 Oak Skin for the Resistances they give both to you and your pets.
Since you are converting both Physical and Elemental to Vitality (gloves and belt), take Rattosh devotion.
You can remove Huntress devotion if you wish, since build is no longer bleed focused.