DLC Forgotten Gods left some players with an unpleasant feeling of using the main character for their own purposes. I also saw the opinion that the passage of the fragments of the Shattered Realm lacks motivation. With this idea, I tried to fix it.
After killing Korvaak and completing the Shattered Realm quest, the Emissary’s dialogue item appears, in which he tells a story that should reveal to the player the meaning of DLC Forgotten Gods.
All this was just another check of the protagonist before the assignment of a more dangerous task, which he of course can refuse. Emmisar says that the War of the Gods gave rise to a universal cataclysm, which led to the destruction of many parallel worlds and universes. Watching this, the goddess Vire sobbed and the parts of the worlds on which her tears fell, resonated with the souls of the creatures inhabiting them, and the destruction stopped. This is how the fragments of the Shattered Realm appeared.
Cairn was at the farthest distance from the epicenter of the cataclysm and suffered the least. However, the world inhabited by the Ethereals suffered much more and led to overpopulation, so they decided to return to Cairn. However, their return and terraforming activated the process of destruction and now the future of Cairn is in jeopardy. Defeating the Aetherials is important, but it would be pointless if Cairn died anyway.
After the War of the Gods, the Titan Watchers were created to watch over and prevent further destruction of the surviving worlds. However, the invasion of the Aetherials came as a surprise to them, and since the Titans were created by the gods weakened after the war, their capabilities are severely limited. The decision was made to sacrifice the small shards to save Cairn.
The Titan Watchers are entrusted with the task of extracting Vire’s tears from the shards, but when the souls are extracted, which are one of the deterrent components from destruction, the tears begin to dry. Therefore, it is important to go through the fragments in a certain time and save as many Vire tears as possible, which will be used to prevent further destruction of Cairn.
As a pargada for passing up to 80 shards, things that the Covenant of Three obtained will be used, but their supply is not unlimited. Titans Watchers are invisible to the inhabitants of Cairn and observe the world through the eyes of the followers of their creators. They cannot reward with something material, but they can share visual images of things from destroyed worlds and universes.
Actually, the idea is to extract Vire from the fragments of tears, which will be something like a deception, for which you can increase your reputation with the Titans of the Watchers or acquire an illusion that is interesting for you. In front of the entrance to the Shattered Realm, there are 2 NPCs who will be involved in this. Upon reaching a certain level of reputation, access to new illusions opens.
Of course, the story of the war of the gods, the cataclysm and the invasion of the aethereals could accompany an epic video and it would look very impressive, but I understand that this is not real. Although many believe that the game lacks cutscenes and music that would enhance the atmosphere of the game.
Regarding illusions, the reasoning behind their use is to deceive the next likely intruders, giving the impression that the population of Cairn is better technically developed.
I think the developers can come up with illusions that will not leave players indifferent. For example, a lightsaber, plasmagun or Thor’s hammer. Although you can create a theme with suggestions, and then vote and the best ideas from the gaming community will enter the game.
This is just my vision of how to make the game better and extend its life. I will read with interest the opinions of other players, as well as the developers of the game.