Well, yes, developers don’t know that there is such a thing as multithreading.
Without mods & melon loader for me 1.5k is where a lot of freezes starts here.
It’s wrong, city calculations should not block main thread and must be performed in async way. There are no reasons to work on FPS w/o making significant changes in how game should perform calculations in general.
Oh I don’t and yes they are not in the game yet. Just saw’em on the screenshots above.
My frame rates sip at 1.5k but it’s nothing game breaking ill still get 25-35fps and it’s 4 years old… What are people doing with their systems nowadays?
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