LOL. What are you apologizing for!
I’ve done far more stupid things.
And yes. Ideally the rings SHOULD be of your damage type. They are almost always BiS for cold builds.
As for the stormtitans, I find that they are actually very versatile. Massive HP boost, stun resist, poison resist, and 10% damage reduction?
Awesome, awesome, awesome.
By the way, damage reduction is different from damage absorption, with the latter being way less effective.
Would 10% of the dps and HP and -100 to the OA, and DA be an alright trade for this proc?
My response would be:
The advice I give all new players: GD is a game of balance. You need to kill fast enough to not get killed, and stay alive long enough to kill.
How quickly are you killing nems? How quickly are you dying? Can you AFFORD to give up your DPS? In a game where you can get spiked hard as hell, I personally tend to build my toons in a way which minimizes the amount of damage I actually take, and not focus on trying to recover from damage already taken.
Damage reduction, dodge, fumble, DA are great ways to go about doing that.
But so is DPS - the faster you kill things, the less they hurt you. This is more or less what big bad Fluff does with his builds.
All in all, it boils down to the question of balance, and playstyle preference. In addition, you also need to ask yourself what is the opportunity cost (if that’s the right term?) for using the alkamos rings.
In essence, what other rings am I denying myself from using? Possibly resist reduction (and that’s HUGE for DPS), damage conversion, etc. etc.
For example, a pierce blademaster would NOT want those rings as the conversion from pierce to cold would kill it.
Sorry I can’t give a more concrete answer!