To quick notification on Bear attack

Sometimes a bear attacks citizens. Most often the notification is shown for such a short period of time that it is not possible to be fast enought and click on the image before it disappears. The the attack continues and you never know where the bear is and can only wat untill the citizens close by are eaten or the bear dies. Let the notification for the bear attack stay on a little bit longer?

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I’ve noticed this for several of the Predator attacks recently: in my last session yesterday I had Bear and Boar attacks with notifications that came and went in seconds, but a Wolf attack where the notification stayed up until I could reference it.
I’ll keep an eye on the notifications in my session later today and try to see if there is any pattern to this, because right now it seems semi-random.

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Well, it’s not random.
Current map,town just going to Tier 3, have 2 Wolf and 2 Boar spawns around the map. Tested all 4 spawn points by both placing a Flag near them and designating a suitably expendable Worker and sending him/her off to the vicinity of the spawn points.
First up, the Boars, and in 5 tries there was no difference between Flag or marching orders, but the average time the Predator Attack notice stayed up was about 2.5 seconds - barely enough to notice it, only once did I actually manage to use the notice to go to the spot.
On to the Wolves, and the very first trial showed me what was happening: the notice went up as soon as a Wolf attacked, and stayed up as the wolf chased the villager across the map: net 7 seconds until they ran him down and killed him. Second trial, a particularly fleet-footed townie managed to stay ahead of the wolf until he reached the nearest gate, where a tower killed the wolf. Net 12 seconds of run across the map (at 2x game speed) with the Predator Attack Notice up the whole time.
Went back and did two more trials with the Boars. Same thing: as long as the Boars were actually attacking/in contact with a villager, the Predator Attack Notice remained up, but the Boars on this map seem to be remarkably Laid Back: they’d make one attack, the villager would run for it, and the Boar would wander off. Only once did a Boar actually continue its attack, and then the notice stayed up for 5 seconds, until the villager made it to a gate in the fence (that Boar spawn point was already fenced off)

Of course, since I wanted to test Bears, in 200 minutes of playing time only one Bear showed up - any other time they’d be Line Dancing through my streets every few minutes, but Go Figure. This attack was almost worthy of a Loony Tunes cartoon. The Bear attacked a Wainwrght’s oxcart, the slowest thing on the map, and kept attacking it for 20 seconds as it ambled across the map - doing no damage at all to either cart or driver, until the cart went through a town gate and the tower riddled the Bear. All the time the Bear was attacking the cart, other villagers were running past cart and bear because, even loaded down with goods, they were faster than the lethargic oxen pulling the cart. It was hysterical, and I wished I had thought to do a screen capture.
But, to me at least, it proved what I think is happening: as long as any predator is actually attacking something or someone, the Predator Attack Notice remained on the screen. IF the attack stops, either because the target villager outruns the predator or predator or villager get killed, the notice disappears immediately. In my trials, as a result, I got notices staying up for 2 to 25 seconds, but the one constant was that the noticed stayed up only as long as a predator was actually in contact with its target and no longer.

Unfortunately, this doesn’t tell us what was happening in your instance, because my experience is that bears keep on attacking until they run out of villagers or get killed, and I’ve never seen a bear, once he started, that took less than 15 - 25 seconds to resolve matters. If your notice was disappearing right away, then you either have really mellow Bears or something else is going on.

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