Guys, at the end of the day, it all comes down to business model.
Well, Crate definitely has projects for the future, GD2 hmm, why not? Staff salaries have to be paid, development processes might need funds to out-source stuff, blah blah…
Just look at the D3 & PoE’s business models for a sec. One comes from a big guy in the industry, triple A quality, undoubtedly huge amount of loyal fans, awesome PR strat… 1 of the best PC selling game to date. How’s the quality? Imho, it’s great, but becomes a Paragon grind fest recently but still milions of players are playing right now. How do they afford to keep it going? Ans: Expansion and micro-transaction (Chinese Server and would likely to come to NA/EU).
How about PoE? Indie dev, free to play. How do they survive? Ans: Micro-transaction.
How about the gold-mine of mobile gaming these days? Micro-transaction. But in the case of D3 & PoE they are all cosmetics and not game breaking, so every one wins, devs have the income flow to keep it going.
Dedicated server with false competition like a season ladder will keep MILLIONS of player around for years with expansion, items, cosmetic things etc… Everyone wins, the only drawback is connecting latency which could somehow affects the gameplay (fixable).
The OP has the point though, but the fact is dedicated server is not coming to GD. As I said, GD2 could be a “must be online” to play like D3/PoE. That’s the way to make money, that’s the way to survive in this industry.