[Tool] GD Defiler

It’s a third-party program that will allow you to edit/reset most features for your characters: level, skills, attributes, rift gates, etc.

Search *.gdc on volume that contains your Grim Dawn folder.

But the save folder is empty. Odd.

It couldn’t be there.
Why don’t you check the location I gave to you?

There it is. I think I was confused on what drive my Steam folder was in so I was looking in the wrong place. I also didn’t realize the directory would be the exact one you posted. So I definitely found my new toon and can open it in Defiler manually. For some reason, I get an exception error when I try to change the default directory for Defiler.

Thanks for the help.

Good day.
Can’t get to GD Defiler homepage. :cry: I Will be very appreciated if somebody share the last version of the app.
Thanks in advance.

Perhaps OVH issue? Many websites are down today due to an electrical failure.

Nope. According to the comments on the soulseekkor’s Twitter problem is present from October 21.

It will not help - see my posts before.

Merci.
I read 10+ last pages of topic. The most important reason to use this tool is to correct way to respec classes. I don’t want to spent another days of my life to level up characters to test all my builds :slight_smile:

Use this: http://www.grimdawn.com/forums/showthread.php?t=48356
It works, but rarely fails with recovering Devotion points for Ultimate characters - it gives 90+. I’m fixing it with CheatEngine.

Thank U.
I’ll try. But I think, make blank draft 100lvl character using ArtMoney is more easy. GDStash for change name in gui-mode.

You can do pretty much everything (*) you can do in this editor in GD Stash, in a GUI rather than with cryptic command line commands…

(*) this is not really accurate, but everything I have ever seen anyone use the tool for you can also do in GD Stash :wink:

Cryptic? Allright, maybe typing “respec” on a black screen is too scary for peoples who haven’t seen command line before :slight_smile:
For me it’s better rather than installing GUI java monster with many tabs that I will not use.

and maybe if you wanted to do something else, your commands would look more like “set inv/1/items/0/count 99”. Yes, most of them are cryptic, apparently that is why you only use respec :wink:

Never mind that you have no way of knowing which item is the first one, other than only having one item in that bag…

For me it’s better rather than installing GUI java monster with many tabs that I will not use.

you do realize that the save file editor also is a Java tool, right ? And not using pages you do not intend to use clearly is too hard a concept too :wink:

If all you ever do is type ‘respec’ then stick with it, if you want to use it for more than that however, you are better off with something else. There is a reason why we moved away from command line tools

Here I am, going into Off Topic territory, but unless the reason is the decay of human intelligence, I would love to know what you think this “reason” is…

I’m playing from beta 12, and still don’t want to do something else, except all I can do with GD Stash Manager (still we haven’t GDVault:) )…
That is why I only use respec.
So, if you’re cheating with items, don’t think it’s normal, and all need this.
In GD it is the the straight way to loosing interest.

you do realize that the save file editor also is a Java tool, right

Yes, and it hasn’t complex and laggy GUI - that is what I mean.

that UIs are easier to understand / more intuitive

With command lines you need to remember the commands, a UI gives you either an icon that hopefully helps you identify what the button does or some other layer of simplification over a command with parameters.

Sticking to the example here, if I wanted to set my Physique to 1000, I have no idea how to do that with the save file editor (not that I tried figuring it out). Maybe there is a command for it, maybe there is not. Whether it exists or not (and what it is) I will only find out by looking at its manual or asking in its thread (for the lazy ones…).

In a UI I change the value displayed behind the description ‘Physique’ to 1000 and press the save button :wink: I see that I can do it and it is intuitive how I would do it without studying a manual first

Take a program like Word as an example, now imagine creating a command line that supports all the features Word has. Embed an image at a certain location, bold a specific text, a thousand other cases… now imagine having to do all of that from a command line (bold words 17 to 23), have fun with that :wink:

using the editor for anything is not normal, period.

If all you use it for is respec I have no issue with that, more power to you.
I am not trying to get you or anyone else to cheat.

Do not assume that this is the only thing anyone uses it for however, and as I said pretty much anything else is simpler in literally any other tool (Defiler, GD Stash)

Yes, and it hasn’t complex and laggy GUI - that is what I mean.

the point is that the command line is more complex than an UI and as to laggy, maybe upgrade from a pocket calculator then (or, more likely, actually try one for the first time instead of dismissing it based on unfounded prejudices). Java is not actually noticably slower than an executable these days.

It was maybe 10-15 years ago, but that has been solved for the most part.

Sticking to the example here, if I wanted to set my Physique to 1000

That is enough, don’t spend your time.
If I want to change anything that is not encrypted and has an exact value, I change it directly in memory, by using universal utility, and I’m not storing tons of editors for each game.

I have no idea how to do that with the save file editor (not that I tried figuring it out). Maybe there is a command for it, maybe there is not.

Take a program like Word as an example, now imagine creating a command line that supports all the features Word has. Embed an image at a certain location, bold a specific text, a thousand other cases… now imagine having to do all of that from a command line (bold words 17 to 23), have fun with that

Now imagine an utility with the GUI, that has a separate field for each value, that you may change, with a tabs for each option.
Imagine a millions of buttons and sliders.
Now imagine having to do with it, pulling the sliders, viewing the buttons, getting older and older…

[/end of semi-sarcasm]
Did you know the MS Word is designed to utilize it’s graphical feature, that is the main one? :slight_smile:

and then you have to figure out the location in memory for each variable and each game, and every patch might change that again, not my idea of an efficient use of time / available tools…

Maybe if someone else provided the addresses and I only had to use them and I actually did play more than a handful of games this would be an ok way to go about it, as I can stick with the one cryptic tool I already learned how to use, but that is not the case for me

I am not trying to convince you to switch, I made the general statement that there are easier / better ways for most users, even if you are not one of them. Even if you really like your cave and never bother going into the harder to reach areas, I still think houses are the better option for most people :wink:

bad UI design, but for this case you would then have thousands of commands / parameters to learn and remember, so it does not actually get any easier either

and then you have to figure out the location in memory for each variable and each game, and every patch might change that again, not my idea of an efficient use of time / available tools…

Hmm… I think you have no idea how to use it? :slight_smile:
I.e. I want to change my devotion points.
I press Alt-Tab several times and search for values, that takes a couple of seconds - and now I have an offset, where I can change it.
I don’t need to change it every time I launch the game, isn’t it?
So what’s the problem?

I don’t want to say that the GUI is the true evil or something, I just see some irrationality in your reasoning.