Getting a weird issue in 1.22 where I can’t search for +masteries or +individual skills. +all skills still works. (Java 8.151 64-bit, W10).
Error:
javax.swing.ImageIcon@7e1524fb Prepare statement failed for SELECT S.STASH_ID FROM STASH_ITEM_V7 S, GD_ITEM_SKILLS ISK WHERE S.ITEM_ID = ISK.ITEM_ID AND S.ITEM_CLASS = ? AND S.HARDCORE = false AND S.NAME LIKE ? AND ISK.BONUS_ENTITY = ? AND ISK.BONUS_VALUE > 0 AND S.ENEMY_ONLY = ?
I have a little problem with Invoker’s Shard amulet. Didn’t try with a lot of other items, but those seem fine.
It is treated as if it was invalid. See screenshot attached.
When I select another item (the amulet on top for example in the screenshot) then back to our cursed amulet, all the buttons become available, and the stats of the OTHER item selected appear instead of the empty stat box.
However, when I import and export the item (after activating the buttons with the previous trick), the stats are valid in game, and stay the same through multiple import/export.
In the settings, I disabled anything available that could allow cheating, if that matters.
you can export all uniques with some ‘HTML’ for the trade forum. If you want pure text you can get rid of most of that formatting by changing the HTML.properties file (not sure about the exact name, but you will find it)
will have to look into this, looks like there is some exception thrown in the background when creating its description, which is why it is not shown and the buttons do not get enabled
when i update to the new version of gdstash i get a huge host of erros. Previously i was using the 1.18b version and it was working fine but i tried the moddb 1.2.2a and the executable file as well as the nexus mod file. When i import the stash i get a list of errors and it doesnt correctly display my stashed items in my in game shared stash and im not able to move items from my database. additionally the executable file states that it is corrupt when i dl it.
is this because im using 64 bit java or something? Sorry im a bit of a programming noob. The 1.18b version installer worked amazingly but i wanted to change a characters name today and for some reason i couldnt do it in the old version. I had to revert back to the 1.18b version for now.
on another note do i need to export my db from my 1.18 version of gdstash before i update to the newer version? or are those db files autobacked up. When i re-installed the 1.18 version the gdstash was able to find my old stash db and get it automatically without me really having to do anything for it.
Also since 1.0.3.0 came out, how do item updates work while items are stored in the GD Stash DB ? Will they get properly updated ? If they are modified in the patch, will they get regenerated and the stats rerolled again ?
I checked the doc but didn’t find anything concerning the jump between versions. I assume there’s nothing because everything is nicely handled, but I ask just in case
ignore those errors and import the GD data, as the popup on startup said
The DB tables have changed and you get errors because you have not updated them yet
on another note do i need to export my db from my 1.18 version of gdstash before i update to the newer version? or are those db files autobacked up. When i re-installed the 1.18 version the gdstash was able to find my old stash db and get it automatically without me really having to do anything for it.
no, just update the DB by importing the GD data and stop using 1.1.8
When you say " import the gd data" you mean click the button on the bottom of the config page after setting up the right directorys? Because if so I did that and my database didn’t import correctly