[Tool] GD Stash

yes, that is what I mean. If you had errors there it would be interesting to know which ones. Assuming it is the heap space issue, get 64bit Java or use the .bat (make sure it points to where you have java.exe installed)

chances are that is caused by the same issue reported earlier, in which case I fixed it already (for the next version), will take a look. Thanks.

A small warning, the new items in 1.0.3.0. won’t show up and cause minor errors until you import the database again. Freaked me out for a couple of seconds until I remembered to always import the database after an update to the game.

yeah im at work now but ill ss it when i get home.

I am also getting this error… please help! Much appreciated

I uploaded that 3 times yesterday and it always resulted in this. Looks like a problem in the moddb side, my file is fine.

Will try again later with some more fixes.

I can’t find how to set this up? I downloaded newest version of JVM, downloaded the file and i open the GDStash executable jar file. I Open program, select grim dawn installation directory and i select my grim dawn game in steam library, but then i need to chose grim dawn save game directory and i can not find this shit. Whatever I chose i get Error, Wrong directory. I’ve never used a program like this before so i have no idea what the fuck to do… and your post doesnt say either LuL

How do i get this to work?

My post does not say, ut my documentation very much does, see the doc dir…

Assuming you have local saves it is my documents/my games/grim dawn/save

Google will find you the Steam cloud save dir (or see documentation)

is this ok, can i just disregard it?

Ah, i found the doc. Do you know how to go from steam cloud to local? I unchecked the save in steam cloud option and restarted the game, and all my charactere were gone x] I’m a total noob at this so dno what im doing. Do i need to copy paste the file from the steam cloud location over to my games?

yes, that is fine. As long as you see a success message ā€˜database imported’ in there (usually close to the end), you are good :wink:

turn cloud save off in game
turn it off for the game in Steam
copy over the save dir from the cloud dir to the local dir

I assume

I know there are threads about that

Version 1.2.2b released

  • bugfixes (again)

Exe download works fine for me, so if you had issues with 122a, try again

The v122b exe zip works just fine. Thanks mamba!

any wyay to reset this ? - latest version - after extraction tool crashed and now on every start i got this imgur.com/a/AJokK

Not sure what you did there, but I’d try editing width and height of the window in the .ini file

C:\users<username>\GDStash

Could you add the ability to increase the amount of items in a stack?

Ever since I found Etram Fald in within Tyrants Hold I have been trying to find a quick way to get Ancient Hearts, Tainted Brain Matter, and Blood of Chthon.

For those who do not know who Etram Fald is, he showed up for me on Elite difficulty within Tyrants Hold and he trades those items for legendaries.

Surely you could go into GD Stash, find whatever stack you have of any item, and insert multiple into your active stash. Just sayin…

I do not allow the manipulation of existing items, so you do not accidently screw up a good item you had.

You can always go to the Crafting page, search for the materia (should be under quest items), set the count to 100 and drop a new stack into your stash.

I’m getting an error when attempting to load any Ashes of Malmouth character:

Version not supported
java.io.IOException: Version not supported
at org.gdstash.character.GDCharUISettings.read(GDCharUISettings.java:50)
at org.gdstash.character.GDChar.read(GDChar.java:824)
at org.gdstash.ui.character.GDCharEditPane$CharSelectActionListener.actionPerformed(GDCharEditPane.java:90)
at javax.swing.JComboBox.fireActionEvent(Unknown Source)
at javax.swing.JComboBox.setSelectedItem(Unknown Source)
at javax.swing.JComboBox.setSelectedIndex(Unknown Source)

(I learned that I don’t have enough posts to link the full exception, but the top three stack levels seem the most important)
Non-updated characters load, and everything else seems to be working fine.