It doesn’t appear to be 100%, however. Most classes display their exclusives just fine, but for some reason, Inquisitor does not. Aura of Conviction and Aura of Censure are both missing their labels.
A similar thing happens if I load up Reign of Terror’s database.
Most of Paladin’s auras (pretty much everything except Holy Fire) are exclusive, but none of them are showing it. Conviction as example: [1][2]
Sorcerer also has this issue with Elemental Savant. [1][2]
The other classes (other than Inquisitor as before) label their exclusives just fine.
Too many replies for me to sift through, so apologies if this has been answered. I can’t bring up items in a search. I can see my characters and my stashes just fine, but I can’t search for and add items to my inventory. It was working at first, but as I was trying to figure out how to move something from one inventory to another, i hit ‘add to db’ and then the only item it would find in any search was that one. Couldn’t bring up anything else. I deleted my GD Stash folder and got the latest version of the app, total reinstall, still not working. Any tips?
If you search for items, then these items have to be stored in GD Stash, it is not searching in different characters / stashes for them. Did you do that first? I assume you did not, because once you stored one item, that is the item you find and no others.
What you need to do is add the items to the db, search for them and place them in the char or stash you want them in. You can either do this with copies (Copy item to DB) or move the item, i.e. store it in the DB and remove it from the char / stash.
The same is true when retrieving items from the DB, you can either place a copy in the char / stash or delete the item from the DB in the process, so there is only one item that gets moved around rather than copied. You decide this on the Config page
Feedback: After comparing, I found that starting from 1.8.1, any other language has fewer entries than English. I don’t know if this is normal.
Take French as an example
Ah, gotcha. In that case, it was working incorrectly at first. I could literally create any item with any affix I wanted, like for example a monster infrequent with the right prefixes and suffixes, and give it to myself, until I stored my first item in the DB. I thought that was how it was supposed to work.
The set has the name it has in GD, the texts are taken from GD. This is an issue in GD itself, there are two sets containing these items, one in Fangs of Asterkarn (Fewmet King’s Accoutrements, which is records/items/awakened/lootsets/itemset_d300.dbr), and the one you were expecting (records/items/lootsets/itemset_d108.dbr).
Hi, I have a problem when I try to import the database for Grimarillion. Either it stops when importing Images or it shows lots of Errors ending with Out of memory error.
vanilla GD works fine. Cloud saving is disabled both in Steam and in the game. any help would be appreciated.
I actually just ran into this myself, while trying to import the database for Dawn of Masteries.
I get a ‘Java Heap Space’ error. What should I do ?
Increase the heap size by using the .exe file to start GD Stash.
If you still have the problem, make sure you actually have enough free RAM, 1.5 GB should be sufficient.
So… if you’re using the exe, and you have another 16gb of free RAM to work with, what’s next?
Interesting, slightly different error this time, the one it sounds like the above poster is reporting.
GC overhead limit exceeded
java.lang.OutOfMemoryError: GC overhead limit exceeded
at java.util.LinkedList.linkLast(Unknown Source)
at java.util.LinkedList.add(Unknown Source)
at org.gdstash.db.DBSkillTree.getSkillIDList(DBSkillTree.java:65)
at org.gdstash.db.DBSkill.setMasteryID(DBSkill.java:1219)
at org.gdstash.db.DBSkill.updateDB(DBSkill.java:1201)
at org.gdstash.db.GDDBData.updateDB(GDDBData.java:631)
at org.gdstash.ui.GDConfigPane$DBImportWorker.doInBackground(GDConfigPane.java:290)
at org.gdstash.ui.GDConfigPane$DBImportWorker.doInBackground(GDConfigPane.java:80)
at javax.swing.SwingWorker$1.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at javax.swing.SwingWorker.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Another update. By editing gdstash.bat to launch with 4GB of heap memory, I was able to import DoM just fine. So this may be the fault of the exe not managing memory allocation appropriately?
Importing any large mod like DoM or Grimarillion will often allocate the full 4GB of memory in my experience. Only load the database of the mod you’re trying to manage at the moment, and only import database once per launch of GDStash. I’ve noticed if I try to load one after the other in the same session it’s more likely to have issues.
Also, as much as I hate to say it because I love dark mode themes, they seem to cause functional issues in GDStash for me, like button/window duplication and interaction problems. I’d recommend switching back to the default theme.