[Tool] Grim Internals (v1.1.9.8 only)

I actually forgot that I’m scaling, having it activated years ago…
Sorry for ranting, keep up the great work!

yes darkstalix that i mean

look a this video

pets have blue health bar and mobs have red health bar
how to get this ?

See this thread about colored fonts
http://www.grimdawn.com/forums/showthread.php?t=63773

And this post on how to customize the healthbars
http://www.grimdawn.com/forums/showthread.php?p=695979#post695979

Why do I not have the ShowSkillCooldown line in my ini? Do I have to add it manually?


[Settings]
Version=1.770
UseGrimCamDll=True
LootBeam=True
HideFloatingCombatAttr=False
CrucibleMapIndex=0
ShowMemoryUsage=False
SaveGameLog=False
SaveCSV=False
ShowKills=False
ShowItems=False
ShowExperienceReceived=False
ShowTimeToLevelUp=False
ShowExpPerMin=False
ShowDetailedDPS=False
ShowDetailedDPS_fontColor="{^b}"
ShowDetailedDPSTotal_fontColor="{^y}"
ShowDetailedDPSHighest_fontColor="{^r}"
ShowDetailedDPSPets=False
ShowDetailedDPSPets_fontColor="{^o}"
ShowDetailedDPSPetsTotal_fontColor="{^y}"
ShowDetailedDPSPetsHighest_fontColor="{^r}"
ShowDetailedIncomingDamage=False
AccentuateIncomingDamageType=True
ShowDetailedIncomingDamage_fontColor="{^r}"
ShowDetailedIncomingDamageTotal_fontColor="{^y}"
ShowDetailedIncomingDamageHighest_fontColor="{^r}"
ShowBuffs=False
ShowOnlyTempBuffs=True
ShowDebuffs=False
ShowDebuffsDuration=True
HeroDebuffIcons=True
HeroDebuffIconsScale=0.750
HeroDebuffIconsInTextform=False
CombatLogConsole=False
DroppedLegendarySfxNotification=True
DroppedLegendarySfxVolume=3.000
PlayerDeathScreenShot=False
ShowMonsterValues=True
HealthValuesOneRow=True
HealthValuesHidePercent=True
HealthHideValues=True
HealthHideNames=True
AlwaysShowBossName=True
AlwaysShowBossHealthPercent=False
HealthColorTrafficLights=True
MonsterHealthValuesOneRow=True
MonsterHealthValuesHidePercent=True
MonsterHealthHideValues=True
MonsterHealthHideNames=True
MonsterHealthColorTrafficLights=True
DisplayMonsterAlternateMode=True
AutoPickup=True
AutoPickupRadius=2.500
AutoCombine=True
PotionConstitutionMin=100.000
AutoPickupRareItems=False
AutoPickupLore=False
AutoPickupBP=False
NemesisAlert=True
HidePets=False
MPHidePets=True
MonsterClassificationFilter=0
ShowPlayerValues=False
ShowMultiPlayerValues=False
HideFumble=True
HidePoisonBleeding=True
PlayerColorCode="{^c}"
MPColorCode="{^b}"
ShowPotionCD=True
HealthPotionCDColorCode="{^o}"
EnergyPotionCDColorCode="{^o}"
BuffsColorCode="{^g}"
DeBuffsColorCode="{^y}"
SkillsCooldownColorCode="{^y}!"
ItemSkillsCooldownColorCode="{^y}!"
SkillsCooldownThreshold=5.000
Use2InfoBoxes=True
InfoBoxPosX=850
InfoBoxPosY=850
InfoBoxFontSize=18
InfoBoxBackGround.A=0.200
CollapseDealtDpsList=False
CollapsePetsDpsList=False
CollapseIncomingDpsList=False
InfoBox2PosX=850
InfoBox2PosY=700
InfoBox2FontSize=18
InfoBox2BackGround.A=0.200
NamesFontSize=18
HideHealthBars=False
CenteredHealthbars=obsolete
HealthBarsFarDistance=40.000
[HealthBarPlayer]
OffsetY=0
Width=50
Height=10
LifeMaxBar.A=0.500
Green.R=0.063
Green.G=0.918
Green.B=0.365
Green.A=1.000
Yellow.R=1.000
Yellow.G=0.960
Yellow.B=0.170
Yellow.A=1.000
Orange.R=0.950
Orange.G=0.640
Orange.B=0.300
Orange.A=1.000
Red.R=1.000
Red.G=0.258
Red.B=0.000
Red.A=1.000
[HealthBarPlayerPets]
Width=60
Height=4
LifeMaxBar.A=0.900
Green.R=0.000
Green.G=0.720
Green.B=0.000
Green.A=1.000
Yellow.R=0.720
Yellow.G=0.720
Yellow.B=0.000
Yellow.A=1.000
Orange.R=0.000
Orange.G=0.000
Orange.B=0.000
Orange.A=1.000
Red.R=0.720
Red.G=0.000
Red.B=0.000
Red.A=1.000
[HealthBarMonster]
Width=80
Height=4
LifeMaxBar.A=0.900
Green.R=0.720
Green.G=0.000
Green.B=0.000
Green.A=1.000
Yellow.R=0.720
Yellow.G=0.000
Yellow.B=0.000
Yellow.A=1.000
Orange.R=0.000
Orange.G=0.000
Orange.B=0.000
Orange.A=1.000
Red.R=0.720
Red.G=0.000
Red.B=0.000
Red.A=1.000
OffsetY=0
[HealthBarMonsterHero+]
Width=160
Height=6
LifeMaxBar.A=0.900
Green.R=0.720
Green.G=0.000
Green.B=0.000
Green.A=1.000
Yellow.R=0.720
Yellow.G=0.000
Yellow.B=0.000
Yellow.A=1.000
Orange.R=0.000
Orange.G=0.000
Orange.B=0.000
Orange.A=1.000
Red.R=0.720
Red.G=0.000
Red.B=0.000
Red.A=1.000
[HealthBarMultiPlayer]
Width=100
Height=5
LifeMaxBar.A=0.500
Green.R=0.063
Green.G=0.918
Green.B=0.365
Green.A=1.000
Yellow.R=1.000
Yellow.G=0.960
Yellow.B=0.170
Yellow.A=1.000
Orange.R=0.950
Orange.G=0.640
Orange.B=0.300
Orange.A=1.000
Red.R=1.000
Red.G=0.258
Red.B=0.000
Red.A=1.000
[HealthBarMultiPlayerPets]
Width=100
Height=5
LifeMaxBar.A=0.500
Green.R=0.063
Green.G=0.918
Green.B=0.365
Green.A=1.000
Yellow.R=1.000
Yellow.G=0.960
Yellow.B=0.170
Yellow.A=1.000
Orange.R=0.950
Orange.G=0.640
Orange.B=0.300
Orange.A=1.000
Red.R=1.000
Red.G=0.258
Red.B=0.000
Red.A=1.000
[Cheats]
PatchRangedRetaliation=False
RemoveEnvironmentDamage=False
[Lua]
Logging=True


I’m running version 1.77 (gog)

When I enable show item skills CD the notification doesn’t go away:

Yes its a known issue with 1.77

@Glocky
I dont know what is exactly and why it appears on the right upper corner of my screen but when i got these 2 status effects (i had the floating info of petrified and trapped on) and this appeared

Oh, I’ve left some debugging messages in the tool by mistake (I forgot to #define PUBLICRELEASE :eek: )
Will be fixed soon! Sorry!

Omg the rollback blasted my butt :furious:
I have to rewrite so much stuff in the Q&A post

I’m really sorry for you! :frowning:
If it is really too much work, then don’t do it; you are not obliged to do anything!

I had to update the download link to the latest version because of the forums rollback!

Grim Internals v1.771 (x64) Download-Link (MEGA)

  • InfoBoxes: Summon Skills/Buffs are now hidden when selected “ShowOnlyTempBuffs”
    [li] InfoBoxes: You can align the InfoBoxes to the right side (Default is “False”)[/li][Settings]
    InfoBoxAlignRight=False
    InfoBox2AlignRight=False
    [li] You can now set a threshold value for the healthbar of player pets in the .ini file.[/li]If you set this value to e.g.: 50.0 the pet healthbar will be shown only when the life is 50% or lower
    [HealthBarPlayerPets]
    PetHealthBarThreshold=100.0
    [li] You can now set the max. stacksize for health-/energy potions in the .ini file (min: 99, max: 999)[/li][Settings]
    PotionMaxStackSize=999

Known issues:

  • [li]Steam Cloud Save is not functioning properly when you launch Grim Internals![/li]If you really need Cloud Save, then first launch Grim Dawn and when you see the game menu,
    (character selection screen) then start Grim Internals!
  • some tooltips in the Configurator are missing.
    [li]The Configurator window becomes unaligned and illegible when the desktop DPI scaling [/li]is set higher than 100% (A workaround is in the Q&A section, please read it!)
    [li]You can’t edit/delete teleport locations within the Configurator;[/li]instead use an external texteditor to edit the file “GrimInternals_TeleportList.txt”.

Nah no worries I will do it again ts just i had added so many things the last day T_T
Believe it or not im working today(such a day) so ill do the changes in the afternoon today
The guide i got from you for the DPI is missing now from the Q&A so ppl might get confused Until i do it again today :x

I have no clue what I wrote about the DPI scaling fix.
I don’t think I have saved it on my harddisc; I have to check that.

Btw: I’m on a short trip from Saturday till Wednesday.
Let’s hope we don’t get the Grim Dawn patch v1.1.2.0 at that time… :rolleyes:
If it does, then reassure people calling for a GI update. :smiley:

No worries, have a great time

Q&A updated
Also i got this (The text that you have entered is too long (44945 characters). Please shorten it to 43000 characters long.)
Good lord i never had that before the rollback @_@

Those with the scaling issues try this i did myself even tho i dont have a proper 4K tv and it actually worked with high resolutions

Q: The Configurator fonts and everything in there looks weird,what is the problem?
A: It has to do with the scaling issues the window has try these for now:
—> Right-click the GI AND shortcut/program -> properties -> compatibility -> Change high DPI settings -> tick Override high DPI scaling behavior -> set it to Application.
—> Do the above steps on the 64bit exe of Grim Dawn into the /x64bit folder(C:\Program Files (x86)\Steam\steamapps\common\Grim Dawn\x64)
—> Disable scaling in windows or/and in your GFX’s software

Is there something I need to do besides check to auto-combine box in the configurator? For some reason my components never auto convert even though the box is checked.

Something is up with your ini i guess i just test it
I know its a bit tedious but try removing the existing ini file and run the game again to let it create a new one.
It happens with all your chars?

Yep, still does it on other characters, and after deleting the .ini. I am using grimarillion, Do you think there is a compatibility issue with that?

Ok cool for mentioning this up maybe thats the issue
Try running a normal game campaign to make sure it will help tremendously to hunt down the issue

I just ran for a bit on main campaign and I can confirm it’s working fine. So it’s not working with grimarillion. I also tested in Grimtasia and it does work fine, so it appears to be specifically a grimarillion compatibility problem.

Just updated to the latest version and have been having crashing issues every time I load up. I’ll be doing a farm run and the game will just freeze up with no lag or any warning. Time seems to vary from load up to crash. Was about 20 minutes in to my game and 10 minutes in the last two crashes, the others are varying times. Using the same options from the previous versions (been using GI for quite some time now without issues). I’m running the 64 bit client. If I can give anything that’d help figure out what could be causing this, I’d be more than happy to help as this mod is awesome and I’d love to get this fixed up. Also, I’m not running any other mods, just GI.