[Tool] Rainbow Filter (Item Highlighting)

thanks! gonna try it

Thank you for the mod. I’m using full rainbow, but mostly for detecting MI and double rares. I needed this functionality since forever!

Thanks for this ! Aracnophobia mod + ColorCoding + others mods , you definitely made a wonderful job for this game and for players :).

Thanks a lot for this is amazing
Is there any way to prevent the items on ground not to have item color changed? Im using the rainbow atm but i checked both options and it seems both change the color code on the items on ground

And again ty for this

Edit : Removed the tags_items.txt and its ok

Took me a couple of days to get used to, especially all the base items being grey now and only the affixes/suffixes getting colors, but I’m loving it now. Thanks for making this, sorting through piles of stuff on the ground is so much easier/faster.

Is there a way to change the name color font?
couldnt find it the character tab tbh

Anyway this will be updated? I would love to try it

For people who want a semi-update, here the updated version for 1.0.5.0 without the dmg mod colors: https://prnt.sc/iii3zx

v0.6b
Updated for Grim Dawn v1.0.5.0 (also pushed a tool update for it). Everything is untested so hopefully nothing weird is going to happen.
If there are any new MI, they are not included will have to push another update if that is the case.

Download links in the OP attachment and here:
BasicHighlighting

FullRainbow

Thanks so much for this i love it and also I wanted to ask few questions.
I made my own version of tags_ui.txt and removed everything else cause i only wanted to color these thingies and not items colored etc.
Since its still working on 1.0.5.0 what do i have to add on that particular file?
Were more tags added on that txt?
Also is there a tag to edit the name font color?

if it’s still working properly it’s probably unchanged, however, if you see a “tag not found” somewhere. Update the file first before reporting it to crate (or mod creator when playing a mod).
I only pressed a few buttons and let scripts do the work. :slight_smile:

Also is there a tag to edit the name font color?

not sure what you are asking. If you mean the player name, no clue.

There are new MI in the Ancient Grove. I think 4 green, two blue, and one purple…

Ye the player name, i saw on a video youtube he was using the trainer tho and it had an option like this.

yeah I think if you can edit the name itself to have the colorcode (e.g. ^rMyAmazingColoredName) it would work just like that, I tried making a new character but it doesn’t allow the ^.

Also couldn’t find a tag for it in any of the files with a quick search, I was assuming there has to be one, but after 1 or 2 (is it 2 already?!?!) years of modding I should have known better that to assume anything :smiley:

Hmm ok scratch that
I tried with the trainer and this happens:
you get one more folder named _{^g}thatamazingnamechar{^e} i chose to make it green so thats why it got a {g} i guess.
But thats no good tho because after you close the trainer or restarting the game its doesnt work anymore, so my guess is as good as yours it cant be the way we try it or its not even possible atm

You may wish to try the tagWindowName01 tag in a localization file. I don’t fully know what this goes to, but I think it’s the character name in the character sheet.

Just a small suggestion here, but I noticed that some of the item generic name colours are both grey and white, but only for certain exalted/preserver/redeemer weapons and armour.

Looking through the tagsgdx1_items.txt file I saw that the following lines were using the ^S style tag which caused the grey colourising:

tagGDX1ArmorStyle001={^S}Preserver
tagGDX1ArmorStyle002={^S}Redeemer
tagGDX1WeaponQuality001={^S}Exalted
tagGDX1WeaponQuality002={^S}Preserver

Changing these to ^W kept the whole default names fully white.

tried but no ;(

I like the idea of this tool. Looks really helpful. Is it possible to have an option where you filter for an item based on the properties of it? So say you’re going for aether damage on your items, can you make it so if an item drops you wouldn’t see it (like the normal loot filter) but when an item of a rarity you want drops with the damage type you’re looking for, it’ll show up (or show up with a special font or color or something so it’s easily distinguishable)?

you cannot hide them, but you can change the color, I was going to add a feature to the tool where it knows all mods for an affix and item/MI. Couldn’t find the time to implement it yet.

Another way of semi-hiding items or at least affixes would be to remove the name and just have an empty string (or space), so it would use up less room on the screen.