Long time no post.
I’ve recently been wondering (instead of writing a thesis, which I should be doing) how “total damage modified” skill modifiers stack.
Logic and memory say it should be completely multiplicative, but then this this thread about the old Amarastan Crusher hints at it maybe not being the case.
I’ve been searching for a while now, but I couldn’t find anything definitive. Maybe I just used the wrong keywords.
F.Ex., if I use Firestrike with the 3/3 2h transmuter, and Barthollem’s Warmaul, will I have a 120% or 132% total modifier in the end?
Will two Ugdenbog Venom Launchers grant total damage modified by 24% to deadly aim, or rather a bit more?
And if it’s additive, I assume it is not for general buffs, Like that prismatic rage skill?
Thanks in advance.