Traders and commodity should be correlated with the village development

The gaming experience would have been significantly improved if the trading system were highly correlated with the village development. I have some humble idea as follows:

  1. Positive correlation between the commodity (and fund) of traders and the population of our village. It is reasonable that merchants are willing to trade more goods in a larger village than in a smaller one. BTW, a merchant carrying large amount goods could be further modeled as a cargo train. It will be surely viewed as a praise of establishing a well-organized village.
  2. More diversity commodity portfolio. For now, there are only 6 different portfolios included (which are held by 6 different traders, respectively). I dont think it has been already enough. It would be favorable if more traders with specific demand or supply are added.
  3. Response to the import/export action. The trading now is roughly random and is not correlated with players’ trading history at all. If I were a trader, and I knew that a village imported tons of wood every single year in the last decade. I would have taken all woods I can get and sold them there.
2 Likes

Cargo Trains will need Teamsters to handle the livestock and that many animals will need to be fed at least once while in town, I should think. :slight_smile:

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