(UI) Differentiate the resources within an extraction building range

In this picture, it’s hard to tell which of the many resources are covered by the foraging shack and which aren’t. It’d be if the labels could have a small difference, e.g., dashed colored outline rather than the solid colored outline, or a different alpha / slightly grayed out. Would make it easier to identify unexploited spots.

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.