[b] Ultimate Bleedmaster - tanky dualwielding bleedbased lifegaining lazy-build.
Updated 2016-05-31
The quest
This is my quest for building a Blademaster focused on bleeding damage, dualwielding, lifegain and lazy playing. A quest I have completed, or should I say almost. Almost because I am only lvl 79 at the moment. What I can foresee however, is that it is viable in the very endgame. Beeing over lvl 75 I have obtained all the items I need, but offcourse a build is always prone to change.
The focus
What this build focuses on, as mentioned already but clarifyed a bit here, is to be able to stay in melee combat as long as possible, using a main attack (left mouse button) as the main damage dealer, all the while sustaining itself in life gain.
The why?
Why focus on bleeding?
- I could not find any other guide or build that focused on bleed damage and dual wielding at the same time as a Blademaster.
- Bleeding is DOTS (damage over time) which means you can run out of combat if needed and still do damage.
- I like to make controversial builds work and especially when I have figured them out on my own.
- I like the gritty feeling of bleeding damage in this game. I mean, the more gore the better. Right?
Why do this when there are builds that are considered the best?
- As I mentioned I like to make controversial builds work and this is, in my opinion, one of them.
- Why play as everyone else and not try something new or different?
- This build suits my playstile very well as this is a more or less lazy build (although you need to keep track on your HP every now and then).
Pros
Lazy gameplay
- Most of the things happens as a consequence of you hitting stuff, or stuff hitting you. This makes the build very uncomplicated for the player who don’t like to keep track of to many things at once.
Bleeding is lazy
- Many times all you have to do is run in to a large group, hit a few times, and then run to another cluster of enemies and repeat. The ones you leave behind all bleed to death in a few seconds anyway. Even though this build makes it so you can tank most of the time (like you want to do on bosses that you want to drain of HP as fast as possible), you don’t have to.
Escape friendly
- When in trouble you can easily escape or make yourself invulnerable (while the bleed DOT’s keep rolling)
No set items needed
- This build currently uses no set items, which makes it somewhat easier to obtain all the items needed (in my experience).
Cons
Leveling can be tricky
- Sometimes leveling can be a bit tricky because you can feel squishy or lack resistanced midgame. Don’t be afraid to adjust skills to better suit your needs.
Lazy gameplay
- If you don’t like it, you won’t like this build either.
Active skills
Cadence
Yes, cadence! In all its glory. Many would argue that this skill sucks. And I agree to some extent that it would be nice if we could use something else entirely with this build. But I have tried everything, including the Mistborn talisman, but the one that works best is actually Cadence. This is our left mouse button, our main damage skill. Fortunately this hits very often because we are dual wielding and hitting pretty fast, which also procs attached devotion skills.
Shadow Strike
Shadow Strike is our main engage/escape mechanism. It has a short CD and can be used to jump forward in dungeons etc. A self explanatory choice really.
Pneumatic Burst
Main healing skill, besides proc’s from all the items and devotion skills offcource. It’s really good, so we use it. Simple as that.
Blade Trap
This is the crowd control skill. And a bonus is that the associated skill Devouring Blades gives us a nice heal. This is always good to use when initiating a group of mobs or when escaping and what not. I always use this when fighting in the midst anyway because it gives such a nice heal that I can just stay and fight no matter what.
Blade Barrier
This skill makes us invulnerable and it heals us while we are. It has saved me many times and its awesome and a 1 point wonder, which makes it so worth to pick up. It’s a must.
Passive skills
Veil Of Shadow
I have spent 1 point in this. I think this is worth the point for the reduction in movement speed and offensive ability of the opponents. And you can offcource attach devotion skills to it.
Field Command
Another aura, which I like and adds to my prefferred playstyle in that it offers stats/boost without having to press another skill. Also the associated skill Squad Tactics is actually more valuable than Field Command since it offers attack speed and a damage increase to everything. And offcource it can be used to attach a devotion skill to it.
Items
Weapon 1: Bloodsong offers a fantastic proc with bleeding damage.
Weapon 2: Butcher Of Burrwitch offers bleeding damage and a great proc to healing.
Head: Whisperer Of Secrets for the bleeding damage and proc (and stun for that matter).
Chest: Divinesteel Hauberk gives us awesome resistances and even avoidance. A pure protection item.
Pants: Chausses Of Barbaros gives another nice proc that also affect alies. It also gives offensive ability and avoidance.
Feet: Golemborn Greaves has a proc that gives armour. It’s another tanky item that I find hard to replace with this build.
Shoulders: Vileblood Mantle gives us a proc that is up almost constantly. It has amazing -33% bleeding resistance and procs 100% on critical attacks. The poison and acid resistances are also a bonus.
Hands: Grasp of Unchained Might for the proc, naturally.
Belt: Tinker’s Ingenuity is a super survival kit in its own. I like it a lot.
Amulet: The Peerless Eye of Beronath is what I use at the moment. Another option that makes somewhat sense is Thread of Mortality. You go ahead and choose what is the best option here. I like them both.
Medal: Badge of Mastery with +5 to Cadence is probably the best in slot. I don’t have that so I use Direwolf Crest which has a bleeding proc, and it lets us save one skill point since it enables us to dualwield.
Ring 1: Lifegiver Signet for the awesome life gain.
Ring 2: Belgothian’s Sigil for the proc and the pure dps increase.
Relic: Aegis is the only option I would use as of now because it offers great protection and a healing proc.
Skill build
This is the skill build you should aim for. When I am max lvl and have tested it thoroughly I will update it with my findings. I find this very solid for now however.
Devotion
Here is the constellations I have used. Feel free to experiment. I feel this build gets me the most defense and damage at the same time. Unfortunately I can’t remember in which order to take these, but the more the fun for you to find out, right!
Tortoise - 5/5
Lion - 3/3
Falcon - 5/5
Fox - 4/4
Harpy - 4/4
Assassin’s Blade 5/5
Blades Of Nadaan 6/6
Empty Throne 4/4
Oleron - 6/7 (leave the head node)
Berserker - 4/6 (leave the stomach node and left axe node)
Sailor’s Guide - 3/4 (leave the top right node)
Components
Weapons - Imbued Silver and Purified Salt for chaos and aether resistance.
Medal - Arcane Spark helps solve energy issues.
Rings - Frozen Heart for cold resistance.
Amulet - Focusing Prism helps solve energy issues.
Head - Molten Skin for fire resistance.
Shoulders - Rigid Shell for lightning resistance.
Pants - Rigid Shell for lightning resistance.
Boots - Mark Of The Traveler for movement speed.
Chest - Hallowed Ground for elemental resitance.
Belt - Dense Fur for cold resitance.
Current modifiers
Bleed duration: 196%
Bleed: 905%
Pierce: 500%
Physical: 520%
TO BE CONTINUED (images and videos will be uploaded).