V1.1.9.2 Discussion

how about adding some +Savagery points to sets like Veilkeeper and Avenger? They boost wps/Upheaval but getting 24/16 savagery to furthermore boost these skills is almost impossible without some serious sacrifices.
the examples of builds:
https://www.grimtools.com/calc/O2GgpKq2

https://www.grimtools.com/calc/d2jnOx42

another weird observation over the stacks of Savagery is that the tooltip damage doesn’t increase with getting stacks. is this intended to be so and how does it actually work?

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Bloodrager helm is indeed universally a bit too strong for phys(+bleed) shaman compared to alternatives and would be even a first choice for some other dmg types. Partly moving its bonus to the base skill sounds pretty good. And some medal for AA support is always welcomed :smiley:

Speaking of medals, i’ve noticed somewhat poor medal choice for lightning builds. There are only 8 epic/leg lightning medals (82lvl+) most of which are set specific. And the only two MI lightning medals are for off-beat lightning casters.

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How about increase Savagery on bladetwister signet from +2 to +3 ? This will make it possible to take 24/16 Savagery with Avenger set.Also about Avenger set. Can we get a bonus flat internal trauma to Smite for 4 parts set ? This should help Avengers warlord. Also dont forgot support phys RF is very litle (only 1 ring and 1 medal).

Also a QoL request.
Change attack speed from Vicious Jawbone to all speed (the first reason cast speed, second - run speed).
Augment Bysmiel’s Cunning and 2H version not use in pierce builds and I suggest change % pierce to 25/40 OA.

One thing i forgot to mention, since WPS will be reworked.

Is there a way to increase devo proc chances for WPS? Oftentimes you are short on procers so you need to invest in some sort of casts and break the integrity of the playstyle.

6 Likes

When trying to build a bleeding Oppressor, I noticed that there is an itemization conflict that hinders the build pretty substantially.

So here is my thought process - bleeding oppressor will want to use Bolvar’s pendant because it’s tailor-made for bleed oppressors. This build would likely use Vire’s Might as its main attacking skill due to its high damage and bleed synergy, which means it also wants to use the Goredrinker set. Unfortunately, since the Goredrinker set has an amulet, the player has to choose between an amulet tailor-made for the build or the 4-piece completion bonus of Goredrinker.

I’d recommend moving some of the 4-piece VM bleed mod damage to the helm’s bleed mod damage. This way, it doesn’t feel quite as bad to go for 3 piece Goredrinker while wearing Bolvar’s amulet.

I played this build after Bolvar’s amulet was created, and I was excited for the Goredrinker set, but I just can’t find a way to make good use of both

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Bolvar’s Amulet is also a problem with Vitality/Bleed synergy. When you use Blood Knight set, you definitely want the set’s amulet for minion procs which means %30 Bleeding RR loss for an Oppressor. There is a hairball consist all these vitality/bleed items and I really don’t know what can be done to fix all and create more building opportunities. Especially in melee side. I provided some thoughts of mine in this thread but apparently forgot to mention Bolvar’s blocking.

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Bladetwister is terrible for Avenger, since its conversion interferes with lightning to phys. Even with +3 savagery, its bad resists still make it worse than most other phys rings.

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Single elemental conversion happens first. So assuming a 100%+ roll, it shouldn’t have a negative effect.

it doesn’t because of what Valinov mentioned.
though the proc and overall bad stats make it a rather terrible choice.

Avenger is lightning to physical tho, and that means it comes after elemental to pierce on bladetwister.

Pretty sure elemental conversions come before any single fire, cold and lightning conversions. Unless something changed recently.

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they don’t. in Avenger’s case, lightning -> phys conversion applies first.

1 Bladetwister, Avenger crusher and Brute force:

https://www.grimtools.com/calc/4ZDBDY12

image

2 bladetwisters, Avenger crusher and Brute force:

https://www.grimtools.com/calc/RZRdn6x2

image

Avenger crusher and Brute force:

https://www.grimtools.com/calc/r2BrGBr2

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Since Avenger crushers average roll for conversion is 100%, you would expect 0 pierce damage with the bladetwister ring(s) because you said lightning to physical conversion happens first.

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Yup, i vividly remember now when i played Warder Avenger with Bladetwister and always wondering where the pierce damage was coming from.

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conversion on main hand comes before the ring slots, that’s how it works with trielemental vs single elemental conversions.

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Do you know the “order list”? Is it published somewhere?

Lol there’s now a item priority for elemental conversion? Because that’s what that conversion needed, to be even more confusing.

Zantai posted it somewhere

image

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Here:

Familiar pic…

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So, elemental conversion can still go before fire, cold and lightning, like Ulvar showed? Meaning item priority only matters to elemental conversion when multiple conflicting elemental conversions are in play, and also meaning elemental conversion is above any single element conversion in the conversion order.

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