I hope not, but at least in my mind, things are a bit murky still, so maybe I could try to present a couple representative examples that someone could clarify, and perhaps a mod could move this into its own topic at their discretion.
Example 1:
@Ulvar1’s grimtools example https://www.grimtools.com/calc/4ZDBDY12
We have
- Starting with 105 flat lightning damage from Brute Force
- 100% lightning->physical conversion in gear slot 1 (according to numbered chart)
- 25% elemental->pierce conversion in slot 5
- Grimtools displays non-zero (41) final pierce damage
Correct me if I’m wrong, but without making assumptions I see three possibilities:
- Grimtools implements conversion incorrectly; 100% lightning should apply first (either because of the numbered gear chart or because it should always apply first)
- Elemental conversion always comes before lightning, which is why we get non-zero pierce damage at the end.
- Total lightning conversion sums to 125% (with 25% coming from gear slot 5 via elemental conversion) and is scaled down to 100% so that lightning->pierce conversion becomes 20%.
Note: as far as I can tell, the grimtools numbers most closely match #3 since 20% of 105 flat pierce damage gives us 21, which is then multiplied by 1.946 (+73% pierce damage from ring and +21.6% pierce damage from cunning) to get about 41 pierce damage shown in grimtools under weapon damage. I don’t believe grimtools is implementing #2, since if it were, the final pierce damage should display as higher than it is, and of course grimtools can’t be doing #1, since final pierce damage is non-zero.
So the question is what’s supposed to happen here? Is grimtools wrong? If so, how?
I also found this statement
in the referenced topic, which got me thinking that maybe I should pose an example to clarify possible interpretations of this as well, so here it is:
Example 2 (pure hypothetical— numbers may not correspond to real gear):
- Start with 100 lighting damage
- Slot 1: 50% elemental->aether
- Slot 2: 25% lightning->vitality
- Slot 3 25% elemental->chaos
- Slot 4 50% elemental->aether
Final damage breakdown should be…? A step-by-step calculation if possible would be nice even though it might seem obvious to you.