V1.1.9.8 Discussion

These runes are usually the only way to deal shield %WD for non-oathkeeper shield build, and it only hit 3 targets. They are very like a granted solo skill.

I’m gonna calculate the damage here. I got 14k trauma damage per second on my shield, so this will provide Amatok’s Breath 33.6k from shield %WD, and calculated trauma damage per second from the rune itself is 13k. If you take the mace into consideration, the trauma damage per second from the rune itself will be less than a quater of the rune’s total trauma damage per second. Let alone the trauma damage from the %WD part has much longer duration.

It’s the same situation of StormTitan, or even worse. Because StormTitan is of 400% WD.

But if you consider those non-DoT build, those rune’s damage is not as good as you claimed, so it should be the sky high global DoT to blame.

You have underestimate that belt. It provides good values. It’s absolutely a very good choice for DoT builds, especially in SR.

  1. The damage penalty doesn’t affect already-dealt DoT
  2. In SR you walk much much more than in CR, and you don’t have to fight enemies continuously. You can hit one group of enemies, trigger the debuff and spend the 8 second on pulling other groups of enemies.
  3. A warlord has three charge-through skills, in some aspect the move speed penalty is avoided.
  4. It’s easy for Octavius set WL to have another 33% ele res over cap to avoid the ele res penalty.
  5. Now that an Octavius WL is having over 4000 armor and 44% phys res, the phys res penalty is not so hurting.
  6. In fact in SR you are not always being attacked, DoT builds with enough DoT duration can kite those enemies when the debuff is triggered without losing much damage output.

These reasons make the belt quite reliable in SR. Of course it’s not consistent in CR because you are fighting all the time.

Now that it comes to Chains of Anguish, I would like to figure out a little bit more.
One problem is that the belt is also being abused in direct damage builds for SR farming, in our Chinese GD community, and it works very good. It’s cool to be a DoT SR farming belt, but I think it should carry a bit more risk, especially for direct damage builds. We could try to raise the damage penalty a bit.

I’ve followed you and lee for long. To be honest I personally think there is no one which could match the SR farming speed of this Octavius WL, nor with a close speed but much tankier. Now that you guys don’t play 3 in row, at least there should be even 1 single run sub5, let alone sub 4:30. The only sub 5 SR run I saw was BA DK and that was long ago. Maybe a lot of them are better at CR than this Octavius WL because Chains of Anguish doesn’t fit the fighting style in CR, but if you take farming speed as a whole regardless of CR or SR, do you really think a towered buffed potioned CR average-4:30 build have better farming efficiency than a sub 6 SR runner with nothing else needed?

Acid RtA vines is another story. It’s retal so it should definately kill ravager faster than others (however 1:17 is still not fast enough for a retal, but considering its superior CR speed I think its ravager time is just fine). It now has quite fast CR speed (I remember a 4:45 “naked” run without any towers nor banners in your channels) with incredible tankiness. Now that you mentioned this, I would not call for nerfs immediately but put that on the watch list.